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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Apr 2007
NetherlandsPosts: 841
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map idea:
US:
Intell reports that an cargo ship contains weapons for shipment. We can only use small RIBs and few birds (little birds and blach hawk) Enemie has some small RIBs patrolling around the tanker Destroy the Weapon caches in the 4 cargo spaces. BUT BE AWARE, REFUGES AMONG THEM! SO DON SCREW AROUND! Commander out! INS.: Boat patrols have seen an enemie base on a beach 3 km away from our tanker. We expect an attack, we have refuges among us, if the hell breaks out use Them as cover. we wont give them our weapons! We drive extra patrol shifts, till now we are in high state of emergency Captain out! LoL! stupid story huh? vehicles: US - 2 littlebirds - 1 black hawk - RIBS INS. -RIBS Weapon kits: only the normal kits not requestable US should have a beach with 3 heli platforms and Barracks to spawn in INS should have a huge tanker with some nice spots to land |
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#2 |
![]() Join Date: Aug 2007
PolandLocation: Poland
Posts: 904
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It sound a little bit like Iron Gator from BF2:SF (one of my favorite maps).
Don't worry about the story, it can be always changed Fighting on board of a vessel would probably look like The Street with 32 players on it If there will be a weapon caches on board of a vessel then it is important to choose a proper type of a vessel. It must be one of the following: container ship, bulk carrier, general cargo ship, exceptionally RO-RO or CON-RO. |
RANGERS LEAD THE WAY!!!
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#3 |
![]() Join Date: May 2007
NetherlandsPosts: 500
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Nice idea!
going to get choppers and boats to a ship and then go fighting inside! i really like this! only it should require the coast guar as a new army! |
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#4 |
![]() Join Date: Apr 2007
NetherlandsPosts: 841
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some notes:
- ladders on the side of the cargo vessel - insurgent civilian kit accesable but limited - black hawk only serves to clear out the main deck - the tanker should contain 4 huge storages to fight in - 2 RPG kits availbale no respawn - i say it 1 more time and the INS. ribs should spawn below the cargo vessel near some ladders No not coast guard !:P to much work !:P http://www.navy.gov.au/spc/history/i...jeparit1-1.jpg http://binky.blog.ocn.ne.jp/binky/images/bf2_sf006.jpg (without planes and more containers and stuff) ill update soon with main idea made wiht paint :P |
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Last edited by arjan; 10-01-2007 at 03:34 PM..
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#5 |
![]() Join Date: Mar 2007
Posts: 2,646
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Nice idea but I highly doubt anyone can use that ship from Special Forces to be used in PR. Plus making a ship that big and with an actual interior.
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(o,o) |)__) -"-"- O RLY? |
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#6 |
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i like the idea, if the allocateables dont work for usmc (they are not prepared) then the pickupable for the insu have to be there (couse the tanker is packed with weapons).........
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![]() Da Supa Engie makes all vehicles go boom |
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#7 |
![]() Join Date: Aug 2007
PolandLocation: Poland
Posts: 904
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RANGERS LEAD THE WAY!!!
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#8 |
![]() ![]() Join Date: Mar 2007
United States of AmericaLocation: Lowell MA USA
Posts: 2,865
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I like it only problem can u go in the ship?
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![]() ![]() ![]() ![]() 2Recon: "We the people demand Lt.Soucy. Its like getting to see a glimpse of Jesus!" |
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#9 |
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Like the idea, though I doubt it that it would ever be in PR. Since it will probably only be rush in kill kill kill destroy cache, with teamwork left behind at the barracks.
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#10 |
![]() Join Date: Apr 2007
NetherlandsPosts: 841
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http://s232.photobucket.com/albums/e...amloos.jpg.jpg
Main idea. i think this map would require alot off preparation coordination and some teamwork stuff |
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