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Old 09-05-2007, 05:27 AM   #1

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Parachutes

I do agree that the kits shouldn't have parachutes unless the pilot but i think that officers should have it aswell for one simple reason, that way players can take the pilot kit so they can parachute on enemy territory and the officer would do the same and put a rally point so they can get other kits.

This is the solution to have paratroopers without having the parachute on all the kits. I know this may not be very realistic but i do know officers that are heli pilots even tho heli pilots do not have parachutes.

It's just an ideia
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Old 09-05-2007, 06:09 AM   #2

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i like the idea, it's been suggested to have cutes, i think we need a paratrooper class
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Old 09-05-2007, 07:20 AM   #3
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^ YES WE DO! And in my mind we dont need the officer to have a paracute. Just have everyone stay dead so the Sl jumps lands and then everyone spawns in on him. Then u have 5 riflemen or something kits and 1 pilot kit




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Old 09-05-2007, 07:52 AM   #4
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well first, there is one HUGE problem with your idea of an SL jumping behind enemy lines and setting up the rally point. You need 3 squad members very close to you to set a rally point.

But overall I don't think it's needed. I imagine that jumping to like 200 meters away from the enemy main force isn't a tactic used that often in real warfare.
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Old 09-05-2007, 08:01 AM   #5

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Yeah, seems like it can be exploited...

(o,o)
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O RLY?
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Old 09-05-2007, 08:45 AM   #6

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Quote:
Originally Posted by crudge View Post
i like the idea, it's been suggested to have cutes, i think we need a paratrooper class
Yes, yes we do.



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Old 09-05-2007, 09:02 AM   #7

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An airborne assault takes weeks to plan and involves 100s if not 1000s of soldiers jumping from huge transport aircraft. Not 2 or 3 l337 soldiers like your self who think it would be so cool to do that. So what im saying is that its 100% unrealistic and this has been brought up like 20 times that i know of and each time it was said that it will not happen!! So...no we dont need it.....no its not realistic.....and no rubbing your balls on a door knob will not give you magic powers.


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Old 09-05-2007, 10:52 AM   #8
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i would rather see a Paratrooper kit requestable for grunts, and officers has it at all times



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Old 09-05-2007, 11:08 AM   #9

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Quote:
Originally Posted by ironcomatose View Post
An airborne assault takes weeks to plan and involves 100s if not 1000s of soldiers jumping from huge transport aircraft. Not 2 or 3 l337 soldiers like your self who think it would be so cool to do that. So what im saying is that its 100% unrealistic and this has been brought up like 20 times that i know of and each time it was said that it will not happen!! So...no we dont need it.....no its not realistic.....and no rubbing your balls on a door knob will not give you magic powers.
but but but... rambo did it? 0_o


I agree that this is not very realistic in most cases, but it would be nice to see it implemented and used on a per-map basis. Everyone spawns on aircrafts with parachutes, regardless of the kit. Vehicle drops available at a faster rate. Supplies at a faster rate too. No bases to start with. Lot of fun

But that idea requires a lot of work, both from the coding and mapping side of it.



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Old 09-05-2007, 12:06 PM   #10
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Quote:
Originally Posted by ironcomatose View Post
An airborne assault takes weeks to plan and involves 100s if not 1000s of soldiers jumping from huge transport aircraft. Not 2 or 3 l337 soldiers like your self who think it would be so cool to do that. So what im saying is that its 100% unrealistic and this has been brought up like 20 times that i know of and each time it was said that it will not happen!! So...no we dont need it.....no its not realistic.....and no rubbing your balls on a door knob will not give you magic powers.
So you'd like to play the "realism" card would you? Then perhaps you can explain why we're forced to attack with less than half a platoon of tanks or why it takes 2 120mm SABOT rounds to kill a T-72? For that matter, the MBT's should have 4 crew positions. That's 20 players from a 32 player team for a single platoon. Most attacks are composed of at least 1 company. That's 3 platoons x 5 tanks x 4 positions = 60. Keep in mind that a 64 player server that's already more slots than you have available. This doesn't even begin to address the manpower needed for the armored cav. It's called gameplay balance. Giving parachutes to an airborne class would offer a new aspect to gameplay to reflect the airborne forces in both the Army and Force Recon. Still want to play the realism card buttercup?


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