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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Aug 2007
Location: oklahoma
Posts: 55
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signal grenade that is lockon to jets
Okay, i was playing last night on kashan and i had gotten in a firefight in the mountains well me and my squad were asking the little bird or the jets to help us out but problem is they couldnt find the enemy even with us spotting them. okay now heres the idea im going to use black hawk down as a reference but soldiers get these nade things when ya throw em at the enemy the helio or jet can target them im not shure what there called but it would be nice to have em
Ps: some one with better grammer would like to fix this paragrpah go right ahead |
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#2 |
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The officer kit already has green smoke - press "9" ingame.
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#3 |
![]() Join Date: Jan 2007
United States of AmericaLocation: Bloomington IN
Posts: 1,211
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that's definatly not what he's talking about.
he's talking like a strobe light/becon |
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#4 |
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PR Beta Testing Team Member
![]() Join Date: Sep 2006
Posts: 1,193
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#5 |
![]() Join Date: Apr 2007
NetherlandsPosts: 830
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well you cant see the smoke well (far away)
if you have not so good PC as i have xD |
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#6 |
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#7 |
![]() Join Date: Mar 2007
Location: England
Posts: 80
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Ah now i was going to suggest this months ago.
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Who dares wins.
Quote:
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#8 |
![]() Join Date: Apr 2007
NetherlandsPosts: 830
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Great L_L
!!!!!!!!! |
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#9 |
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Banned
![]() Join Date: Jul 2006
Location: Long Island
Posts: 6,971
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The interim answer is to have the SL put a movement point on the enemy and the CO to give that same point to the aircraft.
This is, of course, assuming you have a CO and the SL of the aircraft will OK the point change as ordered by the CO. But if all that happens then you have a perfect bomb/strafe target and nobody needs to stick their head up or run around throwing smoke grenades. |
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#10 |
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PR Contributor
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you could start to use a 4 figure map reference
The most universal way will be to do this will be to divide map squares into divisions of ten. ie. if the grid square is G3 at the bottom left and the target is in the centre, then state G535 if the grid square is F5 at the bottom left and the target is on the vertical bar but half way up then state F055 if the grid square is C4 at the bottom left and the target is on the horizontal bar but half way across then state C540 working by those examples you should see the 4 figure grid referencing that appears to be the most viable option to use. announce these in text chat and add on movement directions. ie. 2 soldiers C540 moving NW |
![]() [R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british [R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen! |
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| grenade, jets, lockon, signal |
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