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| PR Suggestions : Suggestions from our community members. |
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#1 |
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German Forces Mod Lead
![]() Join Date: Feb 2007
Location: USA
Posts: 1,555
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Idea about jumping into the water
Although my guess is that this aspect of the game is hardcoded, some of my gameplay experience has suggested otherwise so here goes.
Currently, somebody can jump 50 odd feet into 6 feet of water (enough so you will swim rather than wade in it) and will just fall onto the surface of the water. My idea is that would it be possible to manipulate the characteristics of the water to allow the person to sink beneath it and float back up to the surface but incur only nominal damage providing they don't strike the bottom. Before anybody starts clawing at their keyboard screaming like a madman "ZOMG t3h h4rdc0d3d111" I'm pretty sure most people have had an experience where when jumping into the water you will drop down below the surface and come back up however this is very rare for the most part and even if you do, you don't sink more than 2 feet. My thoughts are that there must be some variable that can be manipulated (gravity?) to simulate somebody with a full combat load jumping out of a helicopter, falling 10 feet, and plunging a good distance down before resurfacing. The realistic element to this would be in making people more careful of the depth of water they are jumping into so they don't kill themselves on the bottom. And I suppose you could promote the use of blackhawks with pseudo fastropes where they hover over a body of water and bail out and safely swim to shore. I know, I know, very minor change but if I'm correct in my assumption wouldn't take much effort to do. |
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#2 |
![]() Join Date: Mar 2007
Posts: 216
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Like you said, it's already in there, albeit minor and rare, it is still there.
It'd be nice to add, but it wouldn't be a priority, and since it doesn't alter gameplay, it probably won't be addressed until the mod is at 1.0 status. Good idea, but ahead of it's time. |
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#3 |
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The one thing that is bugging me the most is the fact that you can fall from dizzying heights and safely land in the water with no damage whatsoever. Realistically, the water becomes concrete at about 100ft.
Fast roping is theoretical and is within the limits of BF2 hard coding. |
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=ICC=
In game name: ELITE_TANKER "Discipline is the soul of an army. It makes small numbers formidable; procures success to the weak, and esteem to all." -George Washington |
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#4 |
![]() ![]() Join Date: Sep 2006
Location: Dunfermline, Scotland
Posts: 1,039
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I wish I had a vid of the high-diving display we did from the roof of the hotel into the pool below on Jabal al Burj............ Greg Luganis it was not: swallow dive, triple back somersaults, a tuck then perfect entry!
9.9... 9.9... 10... 10... 8.5... only the Lithuanian judge scored us lower than a 9. |
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What's French for "déjà vu"?
![]() Phil Collins doesn't cut it around here |
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#5 | |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,530
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Quote:
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#6 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,930
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You didn't make it to the water, divingnub!
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![]() If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#7 | |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,530
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Quote:
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#8 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,930
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![]() If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#9 |
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PR Beta Testing Team Member
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lmao...ouch
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![]() PR NA Test Team: Breaking the DEV's Hard Work, One Build at a Time. [R-DEV]Katarn: "That's pretty... PRETTY BADASS." Highspeed Low Drag Tactics |
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#10 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,930
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This once for the DEVs, is it possible to modify the water density?
Was it not posible to modify air density? (For sounds?) |
![]() If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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