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| PR Suggestions : Suggestions from our community members. |
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#11 |
![]() Join Date: Apr 2008
ItalyLocation: Cologne Germany
Posts: 318
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Re: ability to sidestep while running
You can run around obstacle just not sprint. I suppose you could run a slalom course but Id like to see you sprint a slalom course at full speed. I see an olympic discipline coming up
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#12 |
![]() Join Date: Feb 2008
EuropePosts: 251
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Re: ability to sidestep while running
Could be cool if you were able to stumble
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#13 |
![]() Join Date: Feb 2008
Location: South Australia, Australia
Posts: 68
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Re: ability to sidestep while running
well in the new animations for the guns, the head moves..so could we trigger if you hit an object you go "Oof" and you head looks down as if looking for balance?
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#14 |
![]() Join Date: Jun 2008
Posts: 99
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Re: ability to sidestep while running
well looks like the consensus is that it can't be done and yet I do it all the time on a paintball field even while I'm weighed down
what I am much apposed to is being forced to run only in the direction your facing. so when I'm trying to flank I run diagonally to the target. but the way it is now I can not see what my target is about to fire on me or fire in a different direction SO my challenge is this: to anyone who under 250 pounds stuff all your text books in a backpack and try to run/hop sideways it can be done and you won't fall (after the third attempt) Even if You're convinced you can't running sideways, you ignore the greatest benefit if this were implemented in game: It would simulate the ability to look left and right similar to the game: Armed Assault You still shouldn't be able to fire while running so it doesn't turn into an unreal tournament. still don't like the idea? if your engaging an enemy and he's about to use the LMG on you you'd be able to find cover around corners faster in stead of having to turn then run behind a corner it would simulate your character dodging to the side I think that stumbling would only hurt the game play though ok that's all. flame away |
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Last edited by Lynx; 07-05-2008 at 07:15 AM.
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#15 |
![]() Join Date: Aug 2007
PolandLocation: Poland
Posts: 903
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Re: ability to sidestep while running
There is huge difference between "run" and "sprint"... When you're using L. Shift key (default settings), you're using sprint. You can't sprint sideways for sure
(There was disscusion about it long time ago) |
RANGERS LEAD THE WAY!!!![]() OFFLINE TILL DECEMBER, Have fun with PR 0.8 everyone! |
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#16 |
![]() ![]() Join Date: Mar 2007
United KingdomLocation: Near Leeds
Posts: 1,489
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Re: ability to sidestep while running
The definition of "sprint" is that your running, but as fast as you possibly can. I don't see how you can maintain your fastest possible speed and also integrate any sort of sideways motion, even if you could I don't see how you'd manage to maintain balance.
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![]() I'm a PC! And I use a badly written Microsoft operating system like the vast majority of PC users thus discrediting your individuality based retaliation to Apple marketing. |
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#17 | |
![]() Join Date: Jun 2008
Posts: 99
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Re: ability to sidestep while running
Quote:
you can pivot your leg so that your toes are pointed diagonally then push off and it results in you running diagonally but when you do this you won't be able to sprint at your maximum speed although you can still run fast the second way to do it is when your toes are facing forward and it's just like regular sprinting where you push back except you also push to the side giving you a sideways hop as you sprint forward maintaining your balance this way can be tricky; you can't move like this continuously without falling so your only able to do this sideways hop once every 4 times your foot lands In paintball I have to do this often when I play in the woods. while sprinting I often have to dodge to the side to avoid trees | |
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