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Old 07-01-2008, 03:32 PM   #1

Lynx's Avatar
3 nice ideas

hi everyone I have 3 new suggestions that I think everyone could appreciate if they were implemented

1: commander's ability to highlight colored squares(or circles) on certain areas of the map and (if possible) ability to pin text on the map.
these markings would be seen on the main map for every player.
It would make life simpler 4 everyone

the squares would shade parts of the map just like real soldiers do with high lighters. the commander would put the squares next to each other to describe a map

Green: friendly area = do not throw mortars here
red: enemies in the area = enemy may have a forward base here
blue: area has been searched = you wont find a cache or Forward base here
orange: enemy has been spotted in this area here recently
yellow: this is a squad's area of operation. a the commander can input text like the squad's number to show that that squad should not go beyond this point

idea #2 what if you could capture all soldiers just as you would civilians (except soldiers have shiny guns) this would contribute points toward earning intel that would lead you to to the spawn point (rally or firebase) from where the soldier you captured originally spawned

if the soldier you captured spawned at the main base you still receive intel points. lintel would show you a random forward base

100 meter intel distance sound good?
this would help put pressure improve game gameplay issues that seem unrealistic: specifically the *good hiding spawn + suicide rush tactic. thats because rushers rarely look behind them
also there's been a suggestion that picking up an officer kit helps you find the rally point which I approve!

idea #3 vehicle music radio system + psy ops
the idea came out this way. if we have smoke to mask people visually what about the audio of the gunshot?
Americans have psy-ops in which they mount large speakers in their APCs and tanks that blast out music thats encouraging to them and discouraging to jihadists. These songs include: die MF die! by dope and bodies by drowning pool.
http://upload.wikimedia.org/wikipedi...-PSYOPS3ap.jpg
heres how it goes: the driver of the vehicle presses a number thats not used by a weapon then right or left clicks to play different songs.
different vehicles may get different sets of songs and depending on what players like
I think this would be a BIG hit.
the number 9 would silence the music

most vehicles would only play music thats loud enough for the passengers
but some armored vehicles and maybe would be able to blast music that way they would mask the gunshots of the advancing infantry.

to prevent 2 songs playing at the same time you may want to limit the number of vehicles equipped with loud speakers
also: jihad cars wont be able turn off their music

vehicles: dope(the artist group)
tanks: The RIde of the Valkyries lol!
jets: crazy fast dance music (industrial anyone?)
helis: Vietnam era stuff

lol seriously music would make the game so much MORE fun than it already is!

lets discuss, what kind of stuff would you be want playing while playing PR?
PS: I don't think the music would get abused in PR in the same way that people don't endlessly honk the horn.
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Last edited by Lynx; 07-01-2008 at 03:44 PM.
Old 07-01-2008, 04:16 PM   #2

arjan's Avatar
Re: 3 nice ideas

1 and 2 sounds great.
but 3 c'mon is that a joke?
Ohyeah and it has been suggested before



Ingame name: Cpl Behr[13thMEU]
[WIP] Sector Arjan (map)
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Old 07-01-2008, 04:46 PM   #3

Lynx's Avatar
Re: 3 nice ideas

ya i know know but i hoped you would be distracted liking 1 and 2 so much you'd like 3 by asscociation
but honestly #3 would be awsome! i remember i made a 2 chord soundtrack with apcs' horn and signal in v0.6.
but I remember bfvietnam those were good times and good music

lol here's a joke:
every time you teamkill or 1 man a vehicle
a nasty picture of denis rodman in fishnet or people with disfiguring diseases flashes on your screen
if you continue team killing NUMA NUMA song will play every time you wait to respawn ROFL!!!! this would be the worst!

but then teamkilling would be solved! haha
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Last edited by Lynx; 07-01-2008 at 04:55 PM.
Old 07-01-2008, 04:49 PM   #4
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[=TC=]nuetron's Avatar
Re: 3 nice ideas

Yeah, I especially like #2(as long as they some day come out with riot cuffs)(the cuffs made of nylon ties)

Because there is a difference between knifing somebody and arresting/interogating them.....also they said that knifing is a "placeholder"

keep in mind they also said that a-boot Insurgent Composite4, and now they have Semtex H



but yeah #3 has been suggested(the times ive seen) atleast 3 times before
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Old 07-01-2008, 04:56 PM   #5

Lynx's Avatar
Re: 3 nice ideas

lol i hope they don't lock this up for that last one
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Old 07-01-2008, 05:12 PM   #6
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Sadist_Cain's Avatar
Re: 3 nice ideas

I dont thin k you highlight maps in reality... Summin to do with things being moved all the time, maps are valuble tools and you dont wanna mess it up... Also you dont wanna mark where all your stuff is on a map that the enemy could potentially get their hands on..



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Old 07-01-2008, 05:25 PM   #7

arjan's Avatar
Re: 3 nice ideas

its a game, it will make gamplay better, sadist
how about makin the grid colors abit more transparent?..



Ingame name: Cpl Behr[13thMEU]
[WIP] Sector Arjan (map)
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Old 07-01-2008, 06:43 PM   #8

Lynx's Avatar
Re: 3 nice ideas

what you devs think? could this be implemented?
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Old 07-01-2008, 07:07 PM   #9

Tirak's Avatar
Re: 3 nice ideas

1. Yes, total yes, an amazing suggestion that works so well with the introduction arty at some point.
2. No, people work hard to hide rallys and such, I don't like the idea of giving that away.
3. Yes, but only on Insurgency Maps, otherwise it's just a target, oh, and it needs to have some kind of bonus or some such.

Though I fly through the Valley of Evil, I shall fear no evil, for I am 80,000 feet and climbing
-SR-71 Pilot
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Old 07-01-2008, 07:30 PM   #10

terenz's Avatar
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Re: 3 nice ideas

Even if #3 was implemented.. You think either the Devs or EA would get copyright problems on the songs? Its definetly worth thinking about :>
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