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Old 06-30-2008, 12:54 PM   #1

Craz3y|Assasin's Avatar
3 Small [but good] suggestions

I'm not sure if any of this is hardcoded, so tell me if it is.

1.] Cook gernades [ hold the gernade longer so when you trough it enemys dont have time to run away.]

2.] Have a brething affect for using scopes.

3.] When ever im in a tank squad and a jet comes and blows up my squadmates' tank the jet pulls up only about 40 meters but, in IRL the jet would have be destroyed by the shrap metal. so my suggestion is have a shrap metal or ifs hardcoded a lager blast radius.
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Old 06-30-2008, 01:09 PM   #2

Morgan's Avatar
Re: 3 Small [but good] suggestions

1. Pretty sure that's hardcoded but I'm not sure...

2. Definately hard coded, this is one of the reasons for deviation I do believe.

3. Good point. It is a tad bit unrealistic but bigger blast radius will make the bombs huge, it's how to keep it balanced with a comprimise...

Masaq on the Javelin: "Using a Typhoon designed for the Cold War is one thing, adopting Sparta's favourite pilum is another."
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Old 06-30-2008, 01:12 PM   #3

3===SPECTER===3's Avatar
Re: 3 Small [but good] suggestions

Quote:
Originally Posted by Morgan View Post
2. Definately hard coded, this is one of the reasons for deviation I do believe.
Not hardcoded. Ive done it before using the FH2 animations.

Oh yeah and #1 & #2 were suggested before. #1 is definately hardcoded to my belief.
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Old 06-30-2008, 01:20 PM   #4

Craz3y|Assasin's Avatar
Re: 3 Small [but good] suggestions

Well I used the sreaach box for them.
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Old 06-30-2008, 01:25 PM   #5

Morgan's Avatar
Re: 3 Small [but good] suggestions

Quote:
Originally Posted by 3===SPECTER===3 View Post
Not hardcoded. Ive done it before using the FH2 animations.

Oh yeah and #1 & #2 were suggested before. #1 is definately hardcoded to my belief.
Devil!!! You made weapon sway for FH but not PR!!!??? Where art mine BANHAMMER!?

Masaq on the Javelin: "Using a Typhoon designed for the Cold War is one thing, adopting Sparta's favourite pilum is another."
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Old 06-30-2008, 01:28 PM   #6
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Re: 3 Small [but good] suggestions

Weapon sway is possible but the bullets still come out of the middle of the screen even when the sights are to the left, for example.

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Old 06-30-2008, 01:44 PM   #7

Craz3y|Assasin's Avatar
Re: 3 Small [but good] suggestions

That could kind of make it more realistic.
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Old 06-30-2008, 02:06 PM   #8

[T]Terranova7's Avatar
Re: 3 Small [but good] suggestions

Like bosco said, you can sway the gun around the screen but the projectile will still fire straight from the center of the screen... so it would cause a lot more frustration and confusion than anything.

But I know there are some guys in the community modding scene that are working on actual ballistics which could mean realistic sway.

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Old 06-30-2008, 02:08 PM   #9
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Jonny's Avatar
Re: 3 Small [but good] suggestions

The bullets do NOT need to come out of the middle of the screen with animated sway, but the models are currently half a degree to the side so a LOT of animations would need to be done to get it to work.

It is possible to get the weapon to sway, and the bullet to come out of the barrel, but will take a LONG LONG time to do.

As for 'cooking' the nades, well I remember a post by one of the MAs saying the nades are not as predictable as you would think, and that noone he knows is brave enough to cook one. NOONE. So its unrealistic.

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Old 06-30-2008, 02:56 PM   #10

3===SPECTER===3's Avatar
Re: 3 Small [but good] suggestions

Even if the bullets come out the middle, the weapon sway could still do the same as the deviation. cuz now with deviation, the bullets may not go where you aim just like with a sway animation.
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