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| PR Suggestions : Suggestions from our community members. |
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#1 |
![]() Join Date: Feb 2007
Location: Warsaw, Poland
Posts: 143
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Apache Radar Dome
(IF we ever get a steady gunner view and precise laser targeting system)
We all know how awesome Apache Longbow is... In real life Apaches have a huge advantage over other attack helicopters. However, we cannot use the full potential of Apache's sensor system in-game (ID, tracking, sending data to other rotorcrafts etc.), but hey - since we already have that cool radar dome on top of the model, why shouldn't we be able to use it? My idea is to place a fourth gunner view right in the radar dome (360 FOV) for both recon and laser targeting purposes. Imagine Kashan Desert, an Apache flying low hiding behind the hills just popping out its radar dome to scan for targets. /Target, T-90, 243deg/ Then the gunner tags the target with a laser, switches seats, pilot ascends and the hellfire is fired immediately. /Target down/ What do you think? |
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#2 |
![]() Join Date: Nov 2005
Location: Muther Russia
Posts: 2,335
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Re: Apache Radar Dome
I'm almost certain the dome has no camera.
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![]() Originally said by: [TG]Dirtboy "Wow. Your not cool because you quote Generation Kill. In fact, you're uncool. Yeah. |
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#3 |
![]() Join Date: Apr 2007
NetherlandsPosts: 830
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Re: Apache Radar Dome
but it would function like some sort of radar.
so yeah, i like the idea |
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#4 |
![]() Join Date: Feb 2007
Location: Warsaw, Poland
Posts: 143
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Re: Apache Radar Dome
It doesn't.
My point is that the radar system cannot be that powerful as it is IRL. By placing a gunner view on it, we could achieve a totally manual control over it, therefore 'weakening' the original system but giving the players even more pleasure and tactical possibilities. |
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#5 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,666
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Re: Apache Radar Dome
I totally agree, even though it is slightly unrealistic it does, undougtedly, lead to being used very realistically.
Which is the entire point of many, many things in this MOD. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#6 |
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PR Lead Forum Moderator
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Re: Apache Radar Dome
That's not a bad idea at all. Gamey, but not a bad way of doing it.
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The most popular PR server in the UK - [T&T] Tactics and Teamwork - NOW running a second server - Server 1: Mixed Mode / Server: 2 INS Only! ![]() ![]() ![]() ![]() |
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#7 |
![]() Join Date: Nov 2006
Location: Dublin, Ireland
Posts: 1,298
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Re: Apache Radar Dome
This and the relatively tiny maps/viewdistances is the reason that advanced combat platforms from IFVs up should not be ingame/player controlled at all imo
Regardless of how 'cool' they are But that's just my 2 cents |
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#8 |
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Forum Moderator
![]() Join Date: Oct 2006
Location: Londinium, England
Posts: 2,715
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Re: Apache Radar Dome
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#9 |
![]() Join Date: Nov 2005
Location: Muther Russia
Posts: 2,335
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Re: Apache Radar Dome
TBH, just sounds like a great way to make Atk Helos unbalanced towards the GB/USArmy/USMC Factions. I'd prefer to keep things even steven personally.
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![]() Originally said by: [TG]Dirtboy "Wow. Your not cool because you quote Generation Kill. In fact, you're uncool. Yeah. |
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#10 |
![]() Join Date: Apr 2007
United KingdomLocation: Peterhouse college, Cambridge
Posts: 2,666
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Re: Apache Radar Dome
Then add more OPFOR tanks and AA vehicles.
Its not hard to ballance. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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