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#31 | |
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The problem is that the way a lase works from my understanding is it grabs the distance at that MOMENT. Now, I don't know if they developed a different lase system that will calculate constantly, if so, then yes, lead is calculable. (Now that I think about it, I'm sure they have if police officers now use them.) Anyway, back to my point: Even if they did have the lase system that calculates constantly, something moving around on 3 axis' will avoid a shell even if it was calculated correctly when fired. You can't adjust the shell in mid-air. That's really the big reason that the no bullet drop stuff makes me mad. Not to mention the fact that it gives the tank a MUCH higher shot angle because it doesn't have to aim above targets to hit them at a distance REALLY brings flying helo's into the shot which in IRL wouldn't be possible. (Ballistics computer or not.) | |
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SuperTimo:
[this is like saying "i want my desk to explode if i kick it enough times"] I want a new computer!!!
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#32 | ||
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 2,408
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That's EXACTLY what the ballistics computers and laser rangefinders in modern MBTs are designed to do. They are meant to keep the barrel of a 50-65 ton tank pointed at another tank from several miles away, even while moving over uneven ground. A tank that sees a helicopter within its field of fire could easily and successfully engage it. Now, this is where view distances come in. IRL, helicopters rely on the fact that they are in the air VERY far away, or very high, in order to keep from being engaged, and in order to engage the enemy tank with their ATGWs first. Tanks are designed to have very good accuracy over long ranges against moving targets while they themselves are on the move. The problem is not the accuracy of the tanks cannon, it is the tactics of helicopter pilots in PR, which is in turn mostly defined by the lack of view distance, which cannot be reasonably changed. Quote:
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Last edited by BloodBane611; 03-08-2008 at 08:15 AM.
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#33 | ||
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PLUS! I will reiterate another point that tanks SHOULD NOT be able to shoot at helo's at range with the main cannon because they can not LOB A SHOT THAT HIGH IRL. In PR, with perfect accuracy, you can shoot a direct straight shot off of the tank's turret's highest angle. This alone should be a reason to add bullet drop!!! Here is what I mean, lets pretend that's as high as the tank can point: (excuse awful drawing) ![]() Quote:
I have a good example of how hard it should be to hit a helicopter out of the air with a shell: Throw a baseball in a linear fashion, and try to hit it with a BB gun. | ||
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SuperTimo:
[this is like saying "i want my desk to explode if i kick it enough times"] I want a new computer!!!
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Last edited by [R-DEV]Masaq; 03-08-2008 at 11:27 AM.
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#34 |
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The idea that tank shells wont have a bullet drop is because they have irl a automatic range finder and calculate the distance. They only have to point at the target.
At least this is what i think it has.. |
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#35 | |
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If your going to give the tank perfect accuracy, you at least have to limit how high the turret goes. Only fair if you ask me. | |
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SuperTimo:
[this is like saying "i want my desk to explode if i kick it enough times"] I want a new computer!!!
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#36 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,388
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i dont know, i mean 50 cal gunners are very open to any incoming fire these days and people are just not "afraid" of them. If you introduced this new deviation for 50 cals then you would have to upgrade the cover for the 50 gunners. maybe just using crow systems?
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#37 | |
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SuperTimo:
[this is like saying "i want my desk to explode if i kick it enough times"] I want a new computer!!!
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#38 |
![]() Join Date: Apr 2007
Location: The very depths of hell itself!
Posts: 2,517
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Your arguments are just crap, sectornine50, the values that it recieves can be used to find the rate of change (acceleration), and rate of change of that. This, along with the high velocity of the shell, means you dont stand a chance in hell of surviving.
And dont you DARE tell me what is and is not possible for the computer to do unless you at least could have had the option of taking a mathematics course at uni. The rise of the bullets from rifles is a few tens of centimeters at MOST, so dont tell me that a high velocity round might miss, either. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#39 | |
![]() Join Date: Nov 2006
Location: Dublin, Ireland
Posts: 1,271
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#40 |
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 2,408
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Dangit, I had pretty pictures and everything. Well, they're going up anyhow!
![]() Out beyond a thousand meters this might matter, but a Sabot round has a very flat trajectory, and none of the view distances in PR are long enough to give any actual effect from this. ![]() As long as the helicopter remains on its course, it will be hit. That's just physics. *EDIT* Also, the elevation/depression values are already correct for tanks. |
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Last edited by BloodBane611; 03-08-2008 at 09:29 AM.
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