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| PR Suggestions : Suggestions from our community members. |
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#1 |
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Retired PR Developer
![]() Join Date: Oct 2005
Posts: 1,632
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Attention! Already Suggested Suggestions.
THIS IS NOT A SUGGESTION THREAD. IT IS A COMPILATION OF PREVIOUSLY SUGGESTED AND NOTED SUGGESTIONS SO THAT YOU CAN CHECK HERE BEFORE POSTING A NEW TOPIC IN THE REAL SUGGESTIONS SECTION.
Ask yourself the following questions: 1. Is it worth it? The mod team has limited means and can only set out for so many ends. While adding the ultra-elite counter terrorist Vatican Swiss Guards as a new faction would be cool, ultimately it would require an awful lot of time and add little to our mod. 2. Has it already been suggested? In over a year of development, we've had quite a lot of suggestions made, many of which didn't pan out but are still re-incarnated monthly by new forum-goers. While we appreciate the ethusiasm, we'd also like you to get to know the long and glorious history of the Suggestions forum. SEE BELOW THIS POST TO VIEW THE ALREADY SUGGESTED SUGGESTIONS! 3. Is it already in-game? Sometimes completely new members who have yet to play the game will suggest something which has obviously already been done. Other times a less apparent feature, like bullet drop (every bullet drops, folks) will be requested. Its always good to double-check that claymores haven't been removed from the game completely before suggesting we give them to the engineer class. 4. Does it fit with the Main Aim of the Project Reality mod? Please remember that our main pronciple aim is to promote teamwork, make the BF2 engine into a realistic yet fun tri-service battleground, and introduce British Forces. We have added to this list as 'secondary aims', like adding Insurgents etc, but please do NOT bother suggesting a complete re-design or any kind of special forces only mod, as it will no doubt be met with a brick wall from Devs. USE THE SEARCH BUTTON |
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Mapper of Road to Kyongan'Ni and Hills of Hamgyong; Genius behind many Really Stupid Ideas, and some Decent Ones. ![]() |
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Last edited by [R-DEV]OkitaMakoto; 01-15-2008 at 09:52 PM.
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#2 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,934
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These ideas have already been suggested:
Red are Hardcoded, in other words not possible. Blue are already in game. Purple are community factions, community faction vehicles, or weapons that are being made by a community team. Press "CTRL+F" and type in what you want to search for. If you cannot find it here, Use the search function. ----------------------------------------- 3D IronSights 1 2 3 AC-130 Gunship 1 2 3 4 APC Spawning/gunner Position 1 2 Assault Greande Launcher (GL) Sights Automatic M14 Amphibious Assault Vehicle - AAV Assymetrical Balance Badgers British forces Backblast from Anti tank weapons Black screen when dead 1 Bouncy Grenades Breaching/Breeching/Battering Rams/Doors/C2/ Bipods for Sniper/Support/LMG/Machine Gun Better/detailed weapons model 1 Bullet Penetration Bullet Drop Better Wreck explosions Cameraman/Reporter Kit [for Insurgent OR Blufor]1 Customisable kits/ Kit Customisation/Custom Kits Constantina/Constantine Wire/Barbed Concussions Commander placed TOW Combined Forces (UK+US vs MEC+PLA) Chinese Rebels Civilians/Non Combatants Better clothing/less differentiated from Insurgents Delayed Points/Remove Ingame point scoreboard Destoryable Bunkers/ Any Statics Defibrilators Unrealistc/Medic/Remove Dynamic Injury/Legs/Arms Dynamic Weather System/ Day to Night maps Drive By Health Indicator Ear Ringing/Tinnitus/Beep/Shout 1 Drag/Help/Pull/Pickup wounded/downed/friendly Fast Ropes off BlackHawk Free Aim (Armed Assault/Operation Flashpoint) Foxholes Factions - SWAT, SPETZNAZ, GSG Any Police Force Factions- Australian 1 Factions- Canadian 1 Factions- Dutch 1 Factions- Israeli 1 Factions- German 1 Factions- Hamas 1 Factions- Norwegian 1 Factions- Russian 1 Factions- Taliban and Al qaeda seperated, not just 'insurgents'. Infra Red Goggles/ Thermal Sights Invasion of USA Scopes/Backup Ironsights Insurgent Helicopters Insurgent/Iraqi Jets/planes Insurgent Roadblocks Instrument Panels/HUD/Helicopters/Hrizon/Artificial 1 range marker on binoculars 1 Limited Pilot Kit Leaning/Looking around Corners Longer Time Wrecks Disappearing Bodies [in-game] Kit loadout change add weapons remove weapons customizing Head Bouncing/bobbing/shake/wobble/wobbling Helicopter Crashes/Non mid air explosion Helicopter Controls/Physics too Difficult Holstered Rifles/Not in Use/Rifle Slings Kicking grenades 1 Killing/Finishing off the wounded Map/Movement/Markers/Waypoints 1 Militia Minimap (bring back) More Opposition Factions - Communists/Fascists Baddies/Bad Guys Mortars Mounted MGs on CO assets Music in Chopper/Helicopters 1 Mine/C4/SLAM Warnings Omaha Beach Map/Beach Assault Remove Overheating/Extend Private Contractor/Faction/BlackWater Private Servers/Pay to Play/Passworded Parachute Spawning Paratrooper Kit Pick Up Main weapon off Enemy kits Only, not equipment Pistol Sounds/Damage Improvements Plane Crashes/Non Mid Air Explosions Planes too Slow/Difficult to shoot down. Prone Spamming/Dolphing Diving Prone Delay (instant prone) Prone/Shooting Shooting when shot at/upon not being able to shoot back Specialized squads Squad Distance limiter Squad Cars /Personal Vehicles Squad Sandbags / Dirt Mounds / Foxholes Stationary RPGs Sound Occlusion/ Block Sound/bouncing sounds Pilot Application/Commander Approval Spec Ops as a limited kit/ Remove [in-game] 1 Surgeries/Field Hospitals.1 Suicide Bomb kits Snipers/Semi/Partial/Transparency/Visibility/See/through 1 Slow/Speed/Hit/Shot/Turn/Bleed/Effect 1 Suppressing/Suppression Fire Stamina reduction upon dodging bullets Spread Bullet Decrease accuracy Squad Size 8 men increase Squad Leader spawning Squadleader Spawning Remove Squadleader having a different weapon Surrender/ 1 Sound Delay/Travel/time Slow Sprint Rain Radio Messages/Any At All 1 Real Damage To Soldiers Realistic/Accuracy/ 1 Realistic weight system Reducing Spawn times Recon Kits Remove the Spotting Function/Manual Only Remove minimap Repair Station Reinforcements in Waves Rubber bullets/Bean Bags/Non Lethal Television/Press/TV Crews/Stations Training Maps TrackIR4 Change minimap/Colour/Color/Rally Point Colour/RP 1 WW2/WWII Version of Project Reality Weapons - M82/SR-25/M21 Weapons - Nerf/AT/HAT/Heavy/anti/tank/light 1 Weapons - Weapon Sway/Wave/Tremble Weapons - Replacement Pistols - Tokarev/Makarov Weapons - G36 1 Weapons - Ironsights on all Weapons/Including Stationary ones Weapons - JDAM 500/2500 lbs Bombs Weapons - Reskinning/Textures Weapons - Resupplying system for specialised munition Weapons - Moveable fixed LMG/lean/rest on objects/Bipods Weapons - SAM-R/SDM-R (otherwise known as the Mk 12 Mod 0) Weapons - SR25, US Army Marksman weapon. Weapons - Support Gunner/Give back ammo Weapons - Support Gunner/SAW Magazines Weapons - Javelin Weapon - Lee Enfield/Kar98 Weapons - Minimi/for British Support Weapons - Guns JAM/Jamming Weapons - Sounds Not being realistic1 Weapons - RPG Ironsights Optics 1 Weapons - Supressors/Silencers for SpecOps/Snipers Weapons- Draw time weapon delay noob tube spammage Weapons - Grenade Physics Weapons - Larger Bombs Weapons - M32 / Multiple Grenade Launcher Weapons - MK 19/ Automatic Grenade Launcher/super/Pwnage! 1 2 3 Weapons - Active Denial System / Microwave Weapon 1 2 3 Weapons - Cruise Missiles Weapons - Artillery/ Manual Weapons - Airstrike Request Weapons - Ability to check for ammo/magazines. Weapons - Bayonets (some weapons) Weapons - Personal Defense Weapon/PDW/SMG/Pilot/Protection Weapons - Bullet Caliber Damage. Weapon - Unrealistic Damage Weapons - Different Grenades For Each Army Weapons - Transparent mines/C4/explosives Weapons - Any BF2v weapon/Mp5/FN2000/Scar(H)(L) Weapons - m240/M60/M16A4/ACOG Scopes/VSS Vintorez Weapons - Mk 12 Weapons - Tracers/Unrealistic Weapons - Scoped LMG/Support Weapons Wind 1 Vehicles - BlackHawk MiniGuns too Weak Vehicles - Medivac Chopper/helicopters Vehicles - Boats/New/adding/Models 1 Vehicles - +8 Seats on vehicles/aircraft Vehicles - A10 whines nerf it/ less powerfull Vehicles - HoverCraft/LCAC/Landing Craft 1 Vehicles - Carrier/Destroyable/Aircraft/sinkable 1 Vehicles - Tanks/Throwing grenades down hatches. Vehicles - Tanks/Chinese/Type/99 1 2 Vehicles - Tank/clock/Directional/Warning 1 Vehicles - Ejectors on planes. Vehicles - Spider Tanks Vehicles - LSG Fennek Vehicles - Mi 24 Hind/Comanche Attack Helicopter Vehicles - Damage on players inside. Vehicles - Enclosed HMWWVs/Humvees Vehicles - Hotwire enemy vehicles. Vehicles - Bomber Planes Vehicles - Airlifting Vehicles - Manual transmission (multiple gears system) Vehicles - Laser Designation/Designator/Heat/ Lock on/Ground/Vehicles Vehicles - Rocket pods on Blackhawk Vehicles - Apache Vehicles - Stryker/AAV/Bradley Vehicles - Challenger 2/C2 Vehicles - Kamov/Ka50/52 Vehicles - Weapon stabilisers Vehicles - Huey/Lynx Vehicles - Star Streak HVM Vehicles - ATMP Vehicles - Aircraft/Jets F16/F14/F18/F117/F35 Vehicles - Ability for CoPilots to fly Vehicles - One parachute per spawn Vehicles - Affectable/Degradable Windsheilds VoIP between squads/between squad leaders/vehicles UAVs/Radars Unrepairable Bridges Zombie Mod ----------------------------------------- |
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Last edited by [R-MOD]Mongolian_dude; Yesterday at 12:49 PM.
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#3 |
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Forum Moderator
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Re: Attention! Already Suggested Suggestions.
This has been updated, and will continue to be updated as time goes buy.
New color coded feature has been added. Red are Hardcoded, in other words not possible. Blue are already in game. Purple are community factions, community faction vehicles, or weapons that are being made by a community team. We have made it easier than ever to find already suggested suggestions, please take the time to look through this thread before posting a suggestion. |
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