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#11 |
![]() Join Date: Oct 2010
Posts: 410
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!?
Why would anybody do a 128 players layer when max amount is 64? |
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#12 |
![]() Join Date: Apr 2009
Posts: 945
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To have more layers available for single map?
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#13 |
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PR:BF2 Lead Developer
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The original idea for BF2 was to support 128 players if I'm correct. As far as I know, it's partially built-in as well. So yes, the 128 layer exists, but that's about it.
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#14 |
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what afterdune wanted to say is:
the "128 palyers layer" is just the name of the fourth map layer. nothing more |
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#15 |
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PR:BF2 Lead Developer
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No, I wanted to say what I posted.
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#16 |
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#17 | |
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PR:BF2 Developer
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Quote:
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#18 |
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Did anyone else spotted the weapon sway on the 3D scope??.. Just something that I spotted in the video they uploaded (Videos & Audio - Alpha Project Mod for Battlefield 2 - Mod DB).
As for the Dynamic objects, what would they add, other than more fps drops and problems? I mean, I totally love shooting buildings/everything in Bad Company 2 but it's something the BF2 engine wasn't designed for, also remember that BF2 came out in June 2005.. |
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#19 |
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i played 128 player ranked on multiplay from day of bf2 release quite a lot, then the first 1.12 patch screwed it up and it was removed.
if only it could be fixed as most map init's are still setup for 128 layer |
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Dun3m
UK Warfare Server Administrator To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#20 | |
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PR:BF2 Developer
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Quote:
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