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| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#11 |
![]() Join Date: Jul 2010
Posts: 314
Location: TEAS
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the problem with that is that when you fire a hat or AT, you cant have that slot out because you are out of ammo.
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#12 |
![]() Join Date: Jul 2009
Posts: 859
Location: Louisville KY
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Well then just make it so you can have those weapons equipped when they're out of ammo, it just wouldn't show anything. like the way the RPG looks when its out of ammo, except instead there just wouldn't be anything.
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#13 |
![]() Join Date: Nov 2008
Posts: 1,675
Location: Alberta
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Your first suggestion, I remember it being discussed before, and was locked due to the engine not being advanced enough.
Your second suggestion is pretty much impossible, and will phase out the Supply truck as the only repair vehicle. In PR:A2 they are designing it so that you can, in fact, load up equipment and weapons into vehicles. It's already in vanilla.. but hopefully they will improve it =) |
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#14 | |
![]() Join Date: Jul 2010
Posts: 314
Location: TEAS
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Quote:
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| Tags |
| ammo, choose, improving, reload |
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