|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 |
![]() Join Date: Jun 2009
Posts: 1,250
|
I would spawn a fire on the wreck so people do not take cover behind destroyed vehicles (seriously would anyone do this IRL? That destroyed tank/apc/whatever still has unspent ammunition inside or something that will have a chance of blowing up).
Then keep the explosion to simulate oil tank/ammunition reserve exploding. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#22 |
![]() Join Date: Nov 2010
Posts: 68
|
Ok in real life most of the time when you shoot a car its not going to blow up, its going to stop working. Its not like the movies where you shoot it with a gun a few times and it explodes. Even for a tank unless its an armore peircing round not much is going to happen (mabey the crew will die because of the pressure but the tank isnt just going to exploded. What im trying to do is simulate someone being able to get out and run off after hitting somehting or there car getting hit.
|
|
|
|
|
|
#23 | |
![]() |
Quote:
As Rhino have stated most other ways getting rid of wrecks looks retarded. | |
|
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
|
||
|
|
|
|
|
#24 |
![]() Join Date: Nov 2010
Posts: 68
|
Im not saying keep the model there the whole time. Basically lower the rate at which it burns, and have something so it stops you from driving (like a warning sign) so you can get out with out it just blowing up on you. Then if you dont repair it it just blows up and disappears just like it is now.
|
|
|
|
|
|
#25 |
![]() Join Date: Oct 2009
Posts: 310
Location: North QLD Australia
|
I guess you're thinking along the same lines as the GTA IV system? Where the car starts spluttering and eventually dies on you, then if you take more serious damage it slowly catches fire and explodes eventually?
|
|
|
|
|
|
|
|
|
|
|
|
#26 | |
![]() Join Date: Jul 2008
Posts: 660
Location: North Carolina
|
Quote:
but i kinda see what your getting at. it sucks when you get out of your humvee, start useing the hood as cover, and then take enough rounds to set it on fire. if you dont die in the explosion, you cant keep useing it as cover for long. as you continue taking fire, the wreak is going to be destroyed and now your in the middle of a street with no cover. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
#27 |
![]() Join Date: Nov 2010
Posts: 68
|
Not just the cover, but the part when your driving and your car gets shot and you dont have time to get out or when you do get out you just die of the explosion. Mean bullets shouldnt make you car explode, they should disable it. Then to keep it from sitting there forever it lights on fire after a long time and blows up.
|
|
|
|
|
|
#28 |
![]() |
Is anyone working on this, or isn't it prioritized/forgotten?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. RealityTeamwork |
|
|
|
|
|
|
#29 |
![]() Join Date: Oct 2010
Posts: 557
Location: Stockholm
|
Good bump, I have thought about the same thing before, but with air vehicles. It would be nice to see more jets/helis flying down to the ground before they blow up. An AA missile should always disable a jet (not blow it up), unless several are spammed. If the pilot loses control of his jet, but is still alive, he can jump out as well. And when the vehicle hits the ground, if it has been flying down for the right amount of height, it will transition to a wreck and stay there for a while.
How possible this is to change, I do not know. But it should be on some kind of list, as it could be a very good change. |
|
|
|
|
|
#30 | |
|
Project Normandy Contributor
![]() Join Date: Apr 2009
Posts: 4,061
Location: Quebec
|
Quote:
| |
|
saXoni: LOL ME TOO uh no
|
||
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| exploded, vehicals |
| Thread Tools | |
| Display Modes | |
|
|