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Old 07-01-2010, 10:29 AM   #1
Iceberg
Default Humvee guns

Would it be possible for the guns on humvees and other cars to have a secondary 'weapon' slot that would let the soldier use his binoculars? To stop this making the guns overpowered a delay could be added when the player switches back to the gun. The binoculars could be selected just like in a tank using the mousewheel/F key.
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Old 07-01-2010, 10:40 AM   #2
ankyle62

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Default Re: Humvee guns

i dont think the gunner of the humvee would ever bust out binos, his job is to provide security not find things.
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Old 07-01-2010, 10:40 AM   #3
dtacs
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Default Re: Humvee guns

Simple, yet effective and very realistic. Support.
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Old 07-01-2010, 10:50 AM   #4
Smiddey723

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Default Re: Humvee guns

Sometimes the simple suggestions are best

Great idea

.:2p:.Smiddey
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Old 07-01-2010, 11:12 AM   #5
Vision_16

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Default Re: Humvee guns

Quote:
Originally Posted by ankyle62 View Post
i dont think the gunner of the humvee would ever bust out binos, his job is to provide security not find things.
I would think this would actually happen a lot, if the gunner spotted something suspicous, he would say "Hey what's that" and him and possibly the Humvee team leader or officer would look through bino's and check what is was before engaging/or deciding to engage. This isn't completely realistic, but Generation Kill did a pretty good job of getting things right. Look at 1:37 of this video: YouTube - Generation Kill - HMMWV Airfield Assault - HD


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Old 07-01-2010, 11:23 AM   #6
Kim Jong ill

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Default Re: Humvee guns

Thought so and is - resuggestion http://www.realitymod.com/forum/f18-...while-hmg.html
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Old 07-01-2010, 11:35 AM   #7
masterceo

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Default Re: Humvee guns

yeah, but it goes back a long time. maybe it should be considered again?


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Old 07-01-2010, 12:04 PM   #8
Arnoldio
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Default Re: Humvee guns

Quote:
Originally Posted by Kim Jong ill View Post
Dont you people have anything better to do than making all the effort on searching older suggestions, just to say "OMG RESUGGESTION BAN HIM NOW!" insted of maybe further detailing the idea and evolving it?

If done properly, i think something like that could be implemented, as said with key F, iwch would bring up a binoculars overlay and zoom factor, wich moves separatly as the turret, though player would still be at the turret probably.
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Old 07-01-2010, 12:06 PM   #9
Amir
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Default Re: Humvee guns

Simple and useful idea !
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Old 07-01-2010, 12:10 PM   #10
[R-DEV]Thermis
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Default Re: Humvee guns

This has been talked about more than once in the past.

http://www.realitymod.com/forum/f18-...while-hmg.html

http://www.realitymod.com/forum/f18-...oculars-2.html
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