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| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
![]() Join Date: Dec 2009
Posts: 258
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Didn't see this idea in the ASS list, so here it is:
As an alternative to insurgency mode, how about a game mode where Bluefor is required to defend checkpoints from Insurgent forces.
I do not know how feasible this idea is to code. |
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Last edited by =]H[=CubCadet1972; 05-31-2010 at 12:24 PM..
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#2 |
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Forum Moderator
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You should have a look at the PSC community faction forums, they have been thinking something very similar for some time.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... " |
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#3 | |
![]() Join Date: Dec 2009
Posts: 258
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Quote:
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#4 |
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PR:BF2 Developer
![]() Join Date: Jan 2008
Posts: 1,566
Location: Kansas
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Locked for Re-Suggestion/On-going project already.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. DM Clan Leader & Recruitment Officer "I've just recently realized that, most people are shitty" -Colonelcool To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| Tags |
| bluefor, checkpoints, game, mode, play, suggestion |
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