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#31 |
![]() Join Date: Nov 2007
Posts: 6,574
Location: The Snowy Northeast
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[R-CON]creepin - "because on the internet 0=1" |
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#32 |
![]() Join Date: Sep 2009
Posts: 1,470
Location: Michigan
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With the planning of blowing up an armored vehicle, why would an insurgent bother with a pipebomb that small?
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#33 | |
![]() Join Date: Jan 2010
Posts: 306
Location: Wells, Maine
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Quote:
I've played round with the pipebombs and found that, since they stick to statics, you can put them in some inventive places, such as a tire well on a car thats sitting in a chokepoint. Though I do agree that artillery IEDs need to be more common. Possibly with the Taliban and Hamas, give the AP kit the pipebombs as well as the claymore and give the Combat Engi kit an artillery IED instead of the pipebombs. | |
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#34 |
![]() Join Date: Sep 2009
Posts: 1,470
Location: Michigan
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So the pipebomb was made into a remote grenade?
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#35 |
![]() Join Date: Aug 2007
Posts: 1,060
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If it was, would you be upset?
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#36 |
![]() Join Date: Sep 2009
Posts: 1,470
Location: Michigan
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yes I would be... I love using IEDs.
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#37 |
![]() Join Date: Aug 2007
Posts: 1,060
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So use more or use bigger ones.
You can still damage and kill vehicles it just takes more than just what you carry on you. |
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#38 |
![]() Join Date: Nov 2008
Posts: 1,675
Location: Alberta
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Means everyone would still be alive or partially injured. And I said Partially damaged as well as a wheel taken off. An IED would, from your pictures, partially damage it. Not blow it up totally and mutilate everything inside.
And I would have to agree with Celestial1 and ZephyrDark. You should think Gameplay wise as well as realism, not just "I want". Gameplay wise it was too powerful, so they toned it down. Similar like how they added deviation to weapons so firefights would be, realisticly, longer. Realism wise, 1 IED won't blow up the humvee into tiny pieces and kill everyone inside. However it does damage it a lot, It's not like it's brushed off. Get more then 1 from a cache or use supply technicals for mobile ammo. Blaming it on other players isn't the best way to make your post gameplay feasable. If your having problems with players, you should find a seperate server. Also, Basically your suggestion is "I like using IED's but they aren't powerful enough." It basically is a remote grenade. Mines are used for AT. |
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Last edited by Dev1200; 03-23-2010 at 07:06 PM..
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#39 |
![]() Join Date: Sep 2009
Posts: 1,470
Location: Michigan
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Which is why im suggesting that we get more as insurgents
and taliban / hamas can request engi kit with artyIED |
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#40 |
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They most likely survived, its always a possibility that it had enough energy to kill them.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Airborne Infantry |
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| Tags |
| give, hehget, ideas, ied, iedas, insurgency, insurgent, pipebombs, sapper |
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