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Old 03-21-2010, 03:48 PM   #11
Dev1200

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Default Re: Walking Speed with deployed Radio

Quote:
Originally Posted by Th3Exiled View Post
It's hard coded. When you are "sighted in" with the radio or any weapon by pressing the RMB, you walk a fraction of your normal walking speed. The only way to increase the speed you walk while you are using the radio is to increase the normal walking speed.

Exiled.

So then how do you explain deployed weapons being so much slower in scoped mode? Such as the Auto Rifleman. I know for a fact you move lots faster with an mp5 "scoped" in than the auto rifleman scoped in.

Hard coded =/= idk lol


Also, rudd you are sneaky >:[


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Old 03-21-2010, 10:02 PM   #12
McBumLuv

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Default Re: Walking Speed with deployed Radio

Quote:
Originally Posted by [R-CON]Rudd View Post
it is NOT hardcoded, I'm not sure how to do it, but I know it can be done. For example, teh combined arms team made walking with 4x scopes as fast as walking with ironsights
No Rudd he's right. As long as you're in the secondary view no one's found a way to alter the ratio in speed.

All Combined Arms did was get rid of sprint, increase jog to compensate and to allow the player to move in turn faster with the weapon shouldered.

I don't think otherwise that there is even a difference in speed between scoped and ironsights (aside from the reduced FOV making it perhaps seem slower), unless it's the ratio between sighted walked and sighted crouch walking speeds which seems different. :/


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Old 03-21-2010, 10:06 PM   #13
Dev1200

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Default Re: Walking Speed with deployed Radio

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Originally Posted by McLuv View Post
No Rudd he's right. As long as you're in the secondary view no one's found a way to alter the ratio in speed.


Care to explain how auto rifleman and marksman move slower then? That is, when they are deployed.


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Last edited by Dev1200; 03-21-2010 at 10:14 PM..
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Old 03-21-2010, 10:18 PM   #14
Rudd
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Default Re: Walking Speed with deployed Radio

I'm not sure mcluv

for one thing, crouch and move forward with a scope rifle while scoped in, you literally move like a mime in slow motion

do same for ironsights, you move fast

and I'm pretty sure that in CA they made it the latter for the former


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Old 03-21-2010, 10:29 PM   #15
[R-DEV]Chuc
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Default Re: Walking Speed with deployed Radio

To be honest, it's one big..



when it comes to why it's slow for some, fast for others..


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Old 03-21-2010, 10:48 PM   #16
McBumLuv

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Default Re: Walking Speed with deployed Radio

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Originally Posted by Dev1200 View Post
Care to explain how auto rifleman and marksman move slower then? That is, when they are deployed.
... That's what I said.

If the weapon is deployed, shouldered, scoped in, sighted, walkey-talkeyed out, or RMB, or more even secondary fired--while standing--the player moves slower than in the normal view/mode/whatever.

@Rudd. I know what you mean, when crouched and sighted in with a few weapons, you actually move faster than when not. That's odd, but I didn't think Cas or Alex had done anything with that yet.


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