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Old 03-18-2010, 02:28 PM   #1
Startrekern
Banned
PR Server License Administrator
Default Tomahawk as Area Attack

Simply, the BGM-109 Tomahawk (ground-attack variant) as an Area Attack (30/40mins), specifically on maps with US Carriers such as Jabal al Burj, Operation Barracuda, and Muttrah City (where it is feasible that there would be vessels along with the carrier to launch the missile). The impact would be the rough equivalent of a PR 1000lb bomb, with unique animations/sounds.

Quote:
Power Plant: Williams International F107-WR-402 cruise turbo-fan engine; solid-fuel booster
Length: 18 feet 3 inches (5.56 meters); with booster: 20 feet 6 inches (6.25 meters)
Weight: 2,650 pounds (1192.5 kg); 3,200 pounds (1440 kg) with booster
Diameter: 20.4 inches (51.81 cm)
Wing Span: 8 feet 9 inches (2.67 meters)
Range: Land attack, conventional warhead: 600 nautical miles (690 statute miles, 1104 km)
Speed: Subsonic - about 550 mph (880 km/h)
Guidance System: Inertial and TERCOM
Warheads: Conventional: 1,000 pounds Bullpup, or
Conventional submunitions dispenser with combined effect bomblets, or
WDU-36 warhead w/ PBXN-107 explosive & FMU-148 fuze, or
200 kt. W-80 nuclear device

It would be really cool if it was visible upon launch from somewhere randomly in the ocean around the carrier, with fitting animations (i.e. sub-launch style) and visible right before it impacts with a missile.. sound.
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Old 03-18-2010, 02:36 PM   #2
CroCop

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Default Re: Tomahawk as Area Attack

So you basically want a JDAM clone for carrier maps?
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Old 03-18-2010, 02:36 PM   #3
BloodBane611
Registered User
Supporting Member

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Default Re: Tomahawk as Area Attack

Is there a realistic reason for this? Tomahawks are used for strategic strikes, they are GPS guided, and generally used for known static strategic targets. I don't see how that fits into PR gameplay.



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Old 03-18-2010, 02:38 PM   #4
Redamare

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Default Re: Tomahawk as Area Attack

...... sure why not it Sorta does make sense :P ..... ahha why would they send out a fighter with a bomb if they can just shoot a target from the sea lol such as Baghdad..

There should be Map related Area strikes such as for one of the new Jungle maps .. have napalmstrikes.. or something like that


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Old 03-18-2010, 02:41 PM   #5
Rudd
Retired PR Developer
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Default Re: Tomahawk as Area Attack

I'd like a tomahawk or MRLS strike, a small very precise strike that doesn't last long at all.

Though I'd love a very wide selection of area attacks, so mortars, artiller etc would be wide area attacks designed to suppress, JDAM would be for destroying hard cover, MRLS would be for pinpoint attacks etc etc.


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Old 03-18-2010, 02:50 PM   #6
Startrekern
Banned
PR Server License Administrator
Default Re: Tomahawk as Area Attack

Quote:
Originally Posted by [R-COM]BloodBane611 View Post
Is there a realistic reason for this? Tomahawks are used for strategic strikes, they are GPS guided, and generally used for known static strategic targets. I don't see how that fits into PR gameplay.

I can provide about a billion sources where Tomahawks were used against armored targets, structures, infantry, bunkers, etc. It's true that they're more precise and for more focused targets than the JDAM is but I just feel they're a better choice for maps like Barracuda and Muttrah and Jabal.

But mostly I just feel they would make more sense for carrier-based maps.
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Old 03-18-2010, 03:38 PM   #7
mat552

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Default Re: Tomahawk as Area Attack

Aside from adding unique animations and sounds (extra work for the devs), what is different about the JDAM and the Tomahawk as an area attack? If it's just meant to simulate a 1000lb bomb explosion, could you not simply make whooshing noises over mumble or whatnot and close your eyes until it hits?

Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
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Old 03-18-2010, 03:43 PM   #8
Startrekern
Banned
PR Server License Administrator
Default Re: Tomahawk as Area Attack

Well.. I suppose the difference that would be cool is that you could maybe choose between types of tomahawk when launching the missile. So you could get the wide bomblet spread or the direct-impact-JDAM-style thing.
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Old 03-18-2010, 03:58 PM   #9
Dev1200

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Default Re: Tomahawk as Area Attack

I hate when people say no because of "too much work". The dev team is far and wide, and suggestions aren't illegal.


I like the idea, especially because when a JDAM is available on a map where jets can't fly.. like all the carrier maps. Instead of pretending there's a carrier, it would make sense to have some other sort of area attack. A tomahawk does make sense, and could be realisticly implemented.


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Old 03-18-2010, 04:01 PM   #10
DeltaFart

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Default Re: Tomahawk as Area Attack

I like this idea actually, I feel they need to add animations in general for the area strikes, and a tomahawk makes sense since the navy would definitly provide a strike group to help the marines in a landing, and tomahawks would be a part of the SG
and matt, the sarcasm isn't appreciated -_-


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