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#11 | |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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Base wont be moved again. Its closely based on the real location with real higher elevation behind it. Unfortunately the map is slowly becoming not PR playable as the over all rules change and favor 2km and up. That and the players are use to balanced maps. Some changed were put into the next update that should at least help the US but I cant do much more for the map to balance it as it was never meant to be balanced. My dev blog has a few thing that are being implemented. Check at the end. * New short term spawns for the US include (blackhawk down area, old camp Murphy with two humvees and a supply truck) * Swapped two of the four Humvees with the CROWS system (picking off snipers will be much easier). * All the Taliban extra limited RP were removed * Outpost stuck MG is fixed * Replacing all the old fields with the new ones. Hopefully will decrease lag for many New Korengal opinions - Project Reality Forums | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by CodeRedFox; 03-15-2010 at 06:32 PM..
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#12 |
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Banned
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No. No. No. The base is fine as it is.
Why? Because that's how it is in real life. Source? http://www.youtube.com/watch?v=a2hnXgrnlUQ |
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#13 | |
![]() Join Date: Jul 2009
Location: NY
Posts: 904
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#14 | |
![]() Join Date: May 2007
Location: Wilkes-Barre, PA
Posts: 152
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#15 |
![]() Join Date: Dec 2009
Location: Istanbul
Posts: 532
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I used to love Korengal ( saying used to because had no chance to play it since 0.909) and will be sorry if removed but the video of 00SoldierofFortune00 looks real annoying.
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#16 | |
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#17 | |
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Not all Insurgents in Iraq would have 18 wheelers with 2000lb bombs on the back, or access to AK-74's, Skorpions, the list goes on. There is a side of realism that just gets silly when you try to play it. | |
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Sheath no sword;
Lower no shield; Lack no vigilance. |
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#18 |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Location: Auckland
Posts: 1,711
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Current Korengal is a master piece imo. It is the only current map where you are guaranteed a good fire fight. As US Army if you have a weak team then you get pinned in the base and have to fight all game, sure you loose, but its actually a lot of fun defending that lump of rock
Personally i'd prefer to loose and play a defence game on Korengal than go cache hunting! Defence of the main is a lot of fun. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Community Faction Team - "Getting Sh*t Done..." |
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#19 |
![]() Join Date: Dec 2009
Location: Istanbul
Posts: 532
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#20 |
![]() Join Date: Jul 2009
Location: Turku, Finland
Posts: 460
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Let the talibunnies attack the main, that's good if you have a good squad defending main, because then you can accumilate kills, get intel and distract the talis while other squads take out the caches (which the talis are too complacent to defend all too frequently).
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| base, korrengal |
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