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Old 03-13-2010, 05:03 PM   #1
Meester
Default Collaborators & Unarmed Insurgents To Ignore Base Death Zone

Basically any unarmed kits for the insurgents/Taliban/Militia on insurgency maps will be able to infiltrate enemy bases by ignoring the dome of death for those kits.

Perhaps if they pick up a weaponed kit inside the base the punishemnt countdown continues until either they a) Die or b) Pick up the unarmed kit again. The most any unarmed kit will usually be able to do inside a base is observe and throw stones probably.
They would also have to get inside the base first and avoid any enemies along the way. Plus it would take them away from the frontlines, so I believe it would be balanced.
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Old 03-13-2010, 05:16 PM   #2
Drunkenup
Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

Well, In theory they are on the Insurgent team, which would dictate they would get the Dome of Death no matter what. Could be hardcoded, maybe not.
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Old 03-13-2010, 05:26 PM   #3
Dude388

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Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

while an interesting prospect...it's not entirely realistic

I'm not saying civilians aren't allowed in bases, but they do go through a lot of screening before they are allowed in...and even then they must pass extensive searches upon every entry.

Not to mention that in-game, it shoot first ask questions later (or arrest in a civilian's case). So it's more of a waste of intel.


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Old 03-13-2010, 05:36 PM   #4
myles

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Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

this wouldent be very good as usally spawnable kits are hanging around main base supply crates. I could see athis happening an a insurgent drives up to the base gets out drops his kit runs into the base shoots a lb takin off it blows up and he dies (karbala)

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Old 03-13-2010, 06:09 PM   #5
killonsight95
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Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

Quote:
Originally Posted by myles View Post
this wouldent be very good as usally spawnable kits are hanging around main base supply crates. I could see athis happening an a insurgent drives up to the base gets out drops his kit runs into the base shoots a lb takin off it blows up and he dies (karbala)
he can't do that hes not on the US team


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Old 03-13-2010, 06:33 PM   #6
Celestial1
Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

There's a reason why signs are presented in both English and Arabic warning them to stay out.
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Old 03-13-2010, 06:40 PM   #7
Rissien
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Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

Quote:
Originally Posted by killonsight95 View Post
he can't do that hes not on the US team
If the suggestion were put into effect yes it could. They dont have tickets, already see players who suicide by running in dome of death (or ride bikes in *aka Archer* drop an ied and blow themselves up before the dod kills them. A civi or unarmed person could just run to a crate, grab one of the any number of kits laying around the crates that havnt vanished yet and just shoot up the place before the dod kills them, or they could swap back to civi again, and back and forth abusing the system.

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Old 03-13-2010, 06:40 PM   #8
myles

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Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

Quote:
Originally Posted by killonsight95 View Post
he can't do that hes not on the US team
I never said he was a quite clearley stated that he was an insurgent

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Old 03-13-2010, 09:20 PM   #9
Sniper77shot

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Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

It is impossible, it is only team passible so if your on the insurgents side you will die, you need to be on the us side.


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Old 03-13-2010, 09:44 PM   #10
alberto_di_gio

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Default Re: Collaborators & Unarmed Insurgents To Ignore Base Death Zone

Insurgency suicide attacks against army bases are not so unusual and unreal. But as mentioned it can exploited so may I change suggestion as this:

Suicide cars/Gary ignores the death zone. but if you get out the car simply u die.


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