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Old 03-10-2010, 03:26 AM   #1
Quikli

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Default Add a Medevac Feature?

As most of you will know, medicine and treatment of wounds is a very critical aspect of success in warfare.

Here in PR, the medics patch you up, but if he's down, then you're screwed over.

I think that it would be really cool if there was some sort of marker or radial menu option that can call in a helicopter for a medevac. Maybe a squad leader might only have the authorization to do it.

A helicopter crew that isn't busy delivering supplies and transporting troops can bring in medics to that stranded and injured soldier, and possibly bring him back to safety.

I personally would be elated if such a feature was in the game. I know numerous situations when my squad gets wiped out, or there's no medic and no one has a field dressing and I slowly bleed to death on patrol. I also get stuck in holes and craters in Operation Archer and stuff, so maybe the medevac crew might include a specialist that can hook you out.

Though pragmatically it's kinda' more of a liability, maybe just adding a simple indication feature in the game would be cool?

What do you guys think?
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Old 03-10-2010, 03:34 AM   #2
[=TC=]nuetron

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Default Re: Add a Medevac Feature?

Though I whole-heartidly agree with your opinion... we must see the other side of the arguement.

32 players= ~5-6 squads and 1 commander. Typically only 2-3 pilots. leaving 28-29 players free.

You take away 2 more players and that isn't horrible-but it takes away from what little resources this game already has. Imagine if BF2 had 128 players-your suggestion would be done. But there's 62 players for 4 square kilometers...

The other point for the arguement against it is the helo squad should just keep 1 extra helo open and have 1 guy be a medic for this.

Sorry :/ great idea though.

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Old 03-10-2010, 04:14 AM   #3
gazzthompson

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Default Re: Add a Medevac Feature?

This is easy to do in game currently, tho the chances are people wont do it. why would adding a com rose request make people do it more? as nuetron said, its more people that wont be fighting in an already stretched team.


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Old 03-10-2010, 04:24 AM   #4
Rudd
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Default Re: Add a Medevac Feature?

It would be nice if there was a Ambulance version of an APC/land vehicle and an ambulance version of a chopper that healed people in it without having to have a medic there, only a driver - the idea being to have the healing help without taking 2 player slots instead of 1.

Even better if the healing speed was only enough to prevent further bleeding out instead of just making them 100% again.

EoD have this dont they?


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Old 03-10-2010, 04:27 AM   #5
[R-DEV]DankE_SPB
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Default Re: Add a Medevac Feature?

Quote:
Originally Posted by gazzthompson View Post
why would adding a com rose request make people do it more?
not to mention that SL placed medic marker is already there


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Old 03-10-2010, 06:16 AM   #6
maarit
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Default Re: Add a Medevac Feature?

Quote:
Originally Posted by [=TC=]nuetron View Post
Though I whole-heartidly agree with your opinion... we must see the other side of the arguement.

32 players= ~5-6 squads and 1 commander. Typically only 2-3 pilots. leaving 28-29 players free.

You take away 2 more players and that isn't horrible-but it takes away from what little resources this game already has. Imagine if BF2 had 128 players-your suggestion would be done. But there's 62 players for 4 square kilometers...

The other point for the arguement against it is the helo squad should just keep 1 extra helo open and have 1 guy be a medic for this.

Sorry :/ great idea though.

but if there is some way to simulate this idea,i would give a try,maybe open beta.
there is one idea
http://www.realitymod.com/forum/f18-...n-outpost.html
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Old 03-10-2010, 07:04 AM   #7
rampo

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Default Re: Add a Medevac Feature?

Wrong section and re-suggestion

http://www.realitymod.com/forum/f18-...casevac-3.html

http://www.realitymod.com/forum/f18-...c-medevac.html


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Old 03-10-2010, 08:40 AM   #8
alberto_di_gio

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Default Re: Add a Medevac Feature?

You can do this only if you have a good commander and if SLs are listening him. Otherwise you definitely can not coordinate it well.

And also you can simply drop a supply crate near injured soldier. Why need to make extra 2 come and go with chopper?


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Old 03-10-2010, 09:49 AM   #9
Arnoldio

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Default Re: Add a Medevac Feature?

inb4lock

This is a ressugestion, lock the topic...

(Im gonna start playing the wnb mod now, people seem to be quite win for doing this...)


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Old 03-10-2010, 10:20 AM   #10
Solid Knight
Default Re: Add a Medevac Feature?

It's too difficult and cumbersome to implement.
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