project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 03-06-2010, 06:40 PM   #11
goguapsy

goguapsy's Avatar
Send a message via MSN to goguapsy
Default Re: Translator/Spy for BLUFOR on insurgency

Quote:
Originally Posted by Adetter View Post
If so,the Transelator/Spy shoud be unarmed. And show on Blufors map. And he should look like an insurgent.
What we have been discussing here is precisely that. The spy IS a blufor soldier looking like a civilian, without medic bags and field dressings, though. In real-life though, Special Forces soldiers are told NEVER EVER stay more than an arm's length from your gun. Meaning, even under civilian clothes, they carry a concealed pistol, for self-defense if necessary.

In-game name: #BillSL


Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
goguapsy is offline Reply With Quote
Old 03-06-2010, 09:41 PM   #12
[R-COM]rushn
Support Technician
Supporting Member

[R-COM]rushn's Avatar
Default Re: Translator/Spy for BLUFOR on insurgency

with the name tags insurgents will always know who is who
[R-COM]rushn is online now Reply With Quote
Old 03-06-2010, 10:04 PM   #13
goguapsy

goguapsy's Avatar
Send a message via MSN to goguapsy
Default Re: Translator/Spy for BLUFOR on insurgency

Quote:
Originally Posted by rushn View Post
with the name tags insurgents will always know who is who
That's why they should REMOVE the name tags... Under my post I said it would only work if the name tags are away... Otherwise, yeah, it would be useless.

In-game name: #BillSL


Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple!
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
goguapsy is offline Reply With Quote
Old 03-07-2010, 05:45 AM   #14
killonsight95
Supporting Member

killonsight95's Avatar
Default Re: Translator/Spy for BLUFOR on insurgency

Quote:
Originally Posted by goguapsy View Post
That's why they should REMOVE the name tags... Under my post I said it would only work if the name tags are away... Otherwise, yeah, it would be useless.
i agreeat elast on insurgency name tags, unless in your squad, should be removed. because tbh IRL your not going to know the name of everyone on the battlefield also it will make people more cautios


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
killonsight95 is offline Reply With Quote
Old 03-07-2010, 07:03 PM   #15
doop-de-doo

doop-de-doo's Avatar
Default Re: Translator/Spy for BLUFOR on insurgency

Quote:
Originally Posted by goguapsy View Post
What we have been discussing here is precisely that. The spy IS a blufor soldier looking like a civilian, without medic bags and field dressings, though. In real-life though, Special Forces soldiers are told NEVER EVER stay more than an arm's length from your gun. Meaning, even under civilian clothes, they carry a concealed pistol, for self-defense if necessary.
Sounds like a plan. However, name tags could actually save this Spec Forces guy from being shot by friendlies.

I don't think too many insurgents currently use name tags to identify each other unless the is target very far away. If this idea is implemented, they just might start to.

He may at least take a field dressing with him, can't he, maybe along with a knife or pistol?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

ZIPPO BlueDirk
doop-de-doo is offline Reply With Quote
Old 03-08-2010, 01:46 AM   #16
Koroush47

Koroush47's Avatar
Default Re: Translator/Spy for BLUFOR on insurgency

How about instead of "Spy" and what not.. We just make like 2 people who are able to talk to all the squad leaders? We can have them be like... civilian informants. Like the ones who help the Marines out in Iraq, the pacifists that want to get rid of the insurgents.

They can be disguised as collaborators and they run around informing to the BluFor?
Koroush47 is offline Reply With Quote
Old 03-08-2010, 02:44 AM   #17
ComradeHX

ComradeHX's Avatar
Default Re: Translator/Spy for BLUFOR on insurgency

Quote:
Originally Posted by killonsight95 View Post
i agreeat elast on insurgency name tags, unless in your squad, should be removed. because tbh IRL your not going to know the name of everyone on the battlefield also it will make people more cautios
Well, IRL there is alot more people than 32 on each side.

32 people is like a classroom, you get to know their names by the end of 3rd week if you are lucky.

I think Insurgency is fine as it is, because BluFor already has all the firepower...etc... and with this addition, they can just get one or two guys to search for cache and everyone else party in(or around) the base until one cache is found and everyone rushes at one spot to pwn everything.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Before you ask: this is from the anime called Utawarerumono. Furry ears + tails = <3
ComradeHX is offline Reply With Quote
Old 03-08-2010, 02:57 AM   #18
Ford_Jam

Ford_Jam's Avatar
Send a message via MSN to Ford_Jam
Default Re: Translator/Spy for BLUFOR on insurgency

Spy sappin mah cache
Ford_Jam is offline Reply With Quote
Old 03-08-2010, 07:55 AM   #19
alberto_di_gio

alberto_di_gio's Avatar
Default Re: Translator/Spy for BLUFOR on insurgency

Quote:
Originally Posted by goguapsy View Post
What we have been discussing here is precisely that. The spy IS a blufor soldier looking like a civilian, without medic bags and field dressings, though. In real-life though, Special Forces soldiers are told NEVER EVER stay more than an arm's length from your gun. Meaning, even under civilian clothes, they carry a concealed pistol, for self-defense if necessary.
on a second thought this wouldn't be that much a bad idea. Only thing is will he be that valuable?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
alberto_di_gio is offline Reply With Quote
Old 03-08-2010, 08:47 AM   #20
gazzthompson

gazzthompson's Avatar
Default Re: Translator/Spy for BLUFOR on insurgency

Project reality - People who do this IRL, special forces - DEVs dont wish to add special forces in game.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
gazzthompson is offline Reply With Quote
Reply


Tags
blufor, insurgency, translator or spy
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 11:06 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.