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#11 |
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What we have been discussing here is precisely that. The spy IS a blufor soldier looking like a civilian, without medic bags and field dressings, though. In real-life though, Special Forces soldiers are told NEVER EVER stay more than an arm's length from your gun. Meaning, even under civilian clothes, they carry a concealed pistol, for self-defense if necessary.
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#12 |
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Support Technician
![]() Join Date: Dec 2009
Location: In your computer stealing your megahertz
Posts: 1,693
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with the name tags insurgents will always know who is who
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#13 |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#14 |
![]() Join Date: Mar 2009
Location: Shropshire
Posts: 2,033
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i agreeat elast on insurgency name tags, unless in your squad, should be removed. because tbh IRL your not going to know the name of everyone on the battlefield also it will make people more cautios
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#15 | |
![]() Join Date: Feb 2009
Posts: 339
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Quote:
I don't think too many insurgents currently use name tags to identify each other unless the is target very far away. If this idea is implemented, they just might start to. He may at least take a field dressing with him, can't he, maybe along with a knife or pistol? | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ZIPPO BlueDirk
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#16 |
![]() Join Date: Feb 2009
Posts: 267
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How about instead of "Spy" and what not.. We just make like 2 people who are able to talk to all the squad leaders? We can have them be like... civilian informants. Like the ones who help the Marines out in Iraq, the pacifists that want to get rid of the insurgents.
They can be disguised as collaborators and they run around informing to the BluFor? |
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#17 | |
![]() Join Date: Jun 2009
Posts: 518
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Quote:
32 people is like a classroom, you get to know their names by the end of 3rd week if you are lucky. I think Insurgency is fine as it is, because BluFor already has all the firepower...etc... and with this addition, they can just get one or two guys to search for cache and everyone else party in(or around) the base until one cache is found and everyone rushes at one spot to pwn everything. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Before you ask: this is from the anime called Utawarerumono. Furry ears + tails = <3 |
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#18 |
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Spy sappin mah cache
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#19 | |
![]() Join Date: Dec 2009
Location: Istanbul
Posts: 532
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#20 |
![]() Join Date: Jan 2007
Location: norfolk
Posts: 8,075
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Project reality - People who do this IRL, special forces - DEVs dont wish to add special forces in game.
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| Tags |
| blufor, insurgency, translator or spy |
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