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#1 |
![]() Join Date: Jul 2009
Location: Macedonia but not listed
Posts: 755
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You all know that everyone looks stupid when he takes enemy kit especially when US or British take insurgent kits, but somehow FH2 managed to deal with this problem, I can't help you to tell you how but I can suggest you to ask FH2 moderators!
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#2 |
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Retired Tournament Lead
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how would asking the people who police their forums help us out, i think you mean "developers"
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." M4sherman: "like peter pan but with tanks" [R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering." |
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#3 |
![]() Join Date: Apr 2009
Posts: 1,417
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Well, this could be looked into.
As a side note, in reality you never pick up enemy weapons anyway... |
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#4 |
![]() Join Date: Dec 2006
Posts: 422
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wait..wats the problem? are you talking about how you will have a enemy helmet/pack if you pick up an enemy kit? if i remember correctly, the Devs did that on purpose in like .8 or something.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "These things we do that others may live" |
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#5 |
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Untrue, and has even been proven by PR's military adviser.
Edit: Here's the link... http://www.realitymod.com/forum/f18-...ml#post1274893 |
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#6 | |
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Quote:
And I'm sure they'd want to pick up any other weapon they could get their hands on, enemy or not. | |
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#7 |
![]() Join Date: Jul 2009
Location: Macedonia but not listed
Posts: 755
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Yes but they dont take all their helmets ant stuff!
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#8 |
![]() Join Date: Aug 2009
Location: Ohio
Posts: 181
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#9 |
![]() Join Date: Jun 2007
Location: Tas
Posts: 602
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I was under the impression this was a side effect of the "mixing" of kit parts of different factions to create the Taliban and Chechen geom's.
Untill all factions have unique geom's this is unavoidable. DISCLAIMER: just my interpretation of what i read around the forums |
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Make nukes, Not war
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling? [R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down |
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#10 |
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Forum Moderator & Slayer of Spambots
![]() Join Date: Jan 2006
Posts: 5,776
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Resuggestion
Locked. And yes the team is looking at different ways to optimize this. |
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The only acceptable 'Lone Wolf' you'll be allowed to play :
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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