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Old 02-24-2010, 03:13 PM   #41
drs79
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Default Re: For the Love of God, Give the Sniper a Radio! :D

Quote:
Originally Posted by alberto_di_gio View Post
And I disagree for that. A sniper IS a loner. As a nature of it presence he must stay disguised and far away from eyes. His weapon is totally useless in close combat. Even if a sniper is in a crowded squad he must move apart them. He have to has his own agenda (of course given by commander or his squad leader)
maybe in vanilla bf2 where there is no restriction for the kit, or in CSS. The pistol a sniper is allocated makes for a fine cqb weapon. Actually let me rephrase my initial response: if the sniper and his spotter are in a urban landscape, the spotters weapon, will also make for a decent cqb weapon, if the sniper and spotter are in a urban landscape, and have a run in with some enemies, while relocating to a different position or while moving through the urban jungle.

Snipers working alone usually result in snipers being killed and the other team getting the sniper kit and it being used against the team it originally was intended to help. Just like H-AT being used by one person, that player dying and the H-AT falling into the hands of the enemy.

^Above is my personal opinion from experiences playing PR.

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Old 02-24-2010, 03:31 PM   #42
-.-Maverick-.-

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Default Re: For the Love of God, Give the Sniper a Radio! :D

Quote:
Originally Posted by drs79 View Post
maybe in vanilla bf2 where there is no restriction for the kit, or in CSS. The pistol a sniper is allocated makes for a fine cqb weapon. Actually let me rephrase my initial response: if the sniper and his spotter are in a urban landscape, the spotters weapon, will also make for a decent cqb weapon, if the sniper and spotter are in a urban landscape, and have a run in with some enemies, while relocating to a different position or while moving through the urban jungle.

Snipers working alone usually result in snipers being killed and the other team getting the sniper kit and it being used against the team it originally was intended to help. Just like H-AT being used by one person, that player dying and the H-AT falling into the hands of the enemy.

^Above is my personal opinion from experiences playing PR.
^^ the man speeks the truth ^^

Edit: User was warned for "Useless/unhelpful" posting. solely having your post be about agreeing with a quote is a bit pointless.


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Last edited by [R-MOD]Saobh; 02-24-2010 at 04:50 PM..
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Old 02-24-2010, 04:18 PM   #43
P2KK

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Default Re: For the Love of God, Give the Sniper a Radio! :D

Quote:
Originally Posted by AgentMongoose View Post
P2kk if you are using a sniper kit in that situation stop wasting the kit and take a marksman instead. You would basicly be a walking billboard.
Really? Do you know that you need 4 people in the squad to request the marksman kit? get your facts straight, boy.

Edit: User was warned for "inappropriate tone/language". Come on, "boy" ? we aren't in a 1960s movie.


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Last edited by [R-MOD]Saobh; 02-24-2010 at 04:51 PM..
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Old 02-24-2010, 10:26 PM   #44
Expatriate Gamer
Default Re: For the Love of God, Give the Sniper a Radio! :D

Who do I complain to about these power boner Moderators? Just because someone called someone a Boy? and another Person agreed with someone? Is this a Joke?

User warned for being off topic and not understanding how to complain about Moderators.
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Last edited by [R-DEV]Thermis; 03-01-2010 at 04:48 PM..
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Old 02-24-2010, 11:58 PM   #45
Phantom2

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Default Re: For the Love of God, Give the Sniper a Radio! :D

Snipers today, now operate in 2 to 8 man squads. I think a radio would be a good idea. But doing all the things require you to be squad leader so having an officer as a spotter isn't a bad idea. (pistol for CQB and rifleman for defense)
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Old 02-25-2010, 02:25 AM   #46
Sgt.BountyOrig

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Default Re: For the Love of God, Give the Sniper a Radio! :D

I think we should give FOB building abilities back to combat engineers, often now full squads are diverting from their objective to build FOB's.
Maybe right click with the spanner and you hold it up to the side of your face, like radio?


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Old 02-25-2010, 02:45 AM   #47
AgentMongoose
Default Re: For the Love of God, Give the Sniper a Radio! :D

Put in an alternate sniper kit without the gtld but with a radio.
Seems like the best compromise about the whole lone wolf thing.
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Old 02-25-2010, 11:49 AM   #48
Expatriate Gamer
Default Re: For the Love of God, Give the Sniper a Radio! :D

Quote:
Originally Posted by AgentMongoose View Post
Put in an alternate sniper kit without the gtld but with a radio.
Seems like the best compromise about the whole lone wolf thing.
YOU SIR ARE A GENTLEMAN AND A SCHOLAR!

Left Click - GLTD
Right Click - Radio
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Old 02-25-2010, 10:29 PM   #49
AgentMongoose
Default Re: For the Love of God, Give the Sniper a Radio! :D

Quote:
Originally Posted by Expatriate Gamer View Post
YOU SIR ARE A GENTLEMAN AND A SCHOLAR!

Left Click - GLTD
Right Click - Radio
Yeah I know I'm amazing.

probly the best possible sollution and I imagine quite easy for the devs as well
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Old 02-25-2010, 10:47 PM   #50
badmojo420
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Default Re: For the Love of God, Give the Sniper a Radio! :D

Now I'm confused.

In the OP you stated you wanted to lase targets and plot them on the map using the SL radio?

But then a system where one kit gets the GLTD and another gets the Radio is the answer?

Wouldn't you need both to effectively lase targets and mark them on the map?
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