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Old 02-20-2010, 03:27 AM   #11
RedAlertSF

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Default Re: Using WASD for turrent control like Combined Arms

Maybe the mouse speed can be lowered, like in LMGs. I prefer mouse.


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Old 02-20-2010, 03:39 AM   #12
theiceman

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Default Re: Using WASD for turrent control like Combined Arms

Quote:
Originally Posted by Hunt3r View Post
ASS, anyone?




anyway, i think that using the WASD will be good, but like someone said...have the mouse to make small correction


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Old 02-20-2010, 03:51 AM   #13
Bringerof_D
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Default Re: Using WASD for turrent control like Combined Arms

limit the mouse to move the gun 5 or so degrees left and right as well as up and down in relation to the centre point of the turret which is controlled by WASD.

so sort of like a mini angle limited turret on the actual turret

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Old 02-20-2010, 04:10 AM   #14
Trooper909

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Default Re: Using WASD for turrent control like Combined Arms

Quote:
Originally Posted by Hunt3r View Post
ASS, anyone?
no thanks
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Old 02-20-2010, 04:23 AM   #15
0331SgtSpyUSMC
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Default Re: Using WASD for turrent control like Combined Arms

It would be ok to control it with WASD if the turret could actually stay on target as the rest of the body moves, but it cant, and many times you use a mouse to compensate for the body elevation on the move. If WASD would be used, you would actually have to stop every single time to engage anything, making yourself in process even easier target(if not for HAT then for at least a laser lock on). As of right now you can already hear the damn thing from half a map away, if you take away its turret mobility, might as well take the tanks out give everybody HAT kits and send them off to HAT each other

Also I've never seen anyone to turn their turret in a second, I think there is a limit to the turning speed set, your mouse sensitivity doesn't change much


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Old 02-20-2010, 04:24 AM   #16
Tirak

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Default Re: Using WASD for turrent control like Combined Arms

The first new suggestion I see after opening and it's a resuggestion, it's fate I'm sure.. As Sniper_dog14 posted this already has a thread going, and hey, the thread's even still open. Use the search button next time, it is a requirement.


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Old 02-20-2010, 04:59 AM   #17
AgentMongoose
Default Re: Using WASD for turrent control like Combined Arms

CA tanks also auto lock their targets.
Wasd would be far too inacurate...

The idea of adding mouse plus wasd would overcomplecate the whole process.
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Old 02-20-2010, 05:33 AM   #18
[R-MOD]Saobh
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Default Re: Using WASD for turrent control like Combined Arms

As Sniperdog reminded:
http://www.realitymod.com/forum/f18-...-controls.html

Locked for resuggestion

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