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#11 |
![]() Join Date: Oct 2008
Location: Espoo, Finland
Posts: 828
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Maybe the mouse speed can be lowered, like in LMGs. I prefer mouse.
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#12 |
![]() Join Date: Mar 2009
Location: california
Posts: 274
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Through Superior Firepower |
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#13 |
![]() Join Date: Nov 2007
Location: Vancouver
Posts: 1,866
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limit the mouse to move the gun 5 or so degrees left and right as well as up and down in relation to the centre point of the turret which is controlled by WASD.
so sort of like a mini angle limited turret on the actual turret |
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Anything can be a weapon, anyone can be a threat. Never under estimate the combat ability of your opposition. He may seem weak and harmless now but even a dead man can carry a few pounds of explosives in his gut or deliver a decisive blow by rotting away in your water supply.
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#14 |
![]() Join Date: Feb 2009
Location: London
Posts: 670
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#15 |
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It would be ok to control it with WASD if the turret could actually stay on target as the rest of the body moves, but it cant, and many times you use a mouse to compensate for the body elevation on the move. If WASD would be used, you would actually have to stop every single time to engage anything, making yourself in process even easier target(if not for HAT then for at least a laser lock on). As of right now you can already hear the damn thing from half a map away, if you take away its turret mobility, might as well take the tanks out give everybody HAT kits and send them off to HAT each other
Also I've never seen anyone to turn their turret in a second, I think there is a limit to the turning speed set, your mouse sensitivity doesn't change much |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Handle every stressful situation like a dog.If you can't eat it or hump it. Piss on it and walk away |
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#16 |
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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The first new suggestion I see after opening and it's a resuggestion, it's fate I'm sure.. As Sniper_dog14 posted this already has a thread going, and hey, the thread's even still open. Use the search button next time, it is a requirement.
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#17 |
![]() Join Date: Sep 2008
Posts: 267
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CA tanks also auto lock their targets.
Wasd would be far too inacurate... The idea of adding mouse plus wasd would overcomplecate the whole process. |
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#18 |
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Forum Moderator & Slayer of Spambots
![]() Join Date: Jan 2006
Posts: 5,776
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As Sniperdog reminded:
http://www.realitymod.com/forum/f18-...-controls.html Locked for resuggestion |
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The only acceptable 'Lone Wolf' you'll be allowed to play :
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| Tags |
| arms, combined, control, turrent, wasd |
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