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| PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting. |
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#11 |
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Retired PR Developer
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would one be able to pick up ammo from ones dead comrades?
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#12 |
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Retired Military Advisor
![]() Join Date: Jul 2004
Posts: 1,906
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I should imagine so.
On the subject of dead teammates; maybe when a friendly goes down, the other Soldiers and a medic could drag the body into an alley, or building, and try to revive him. This would be a lot better than just leaving a badly wounded Soldier to die. And with some of the suggestions that Spangle made which concern wounds or injuries sustained by the player, it fits together perfectly. |
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#13 |
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Retired PR Developer
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yeah, you could remain in your dead body until you respawn, so if someone revives you, you would just get up and continue the fight :P
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#14 |
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That might be cool. It would be great if we could get dragging worked in there, because of the ragdoll physics and whatnot.
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#15 |
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Retired PR Developer
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also, maybe if enemy corpses are lying on the ground, we could shoot them to stop their medics from saving them
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#16 |
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Retired Military Advisor
![]() Join Date: Jul 2004
Posts: 1,906
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That would actually add a good level of fear and/or stress to the mod.
I think that's a good idea. |
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#17 |
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Retired PR Developer
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coolaid :P
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#18 |
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Sounds great to me.
Edit: Just flashed back to the "sniper" scene in Full Metal Jacket. |
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#19 |
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I like the no resupply box idea.
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#20 |
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Retired PR Developer
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thanks for the contribution
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| Tags |
| direct, gameplay, logistics, part |
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