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Old 01-22-2010, 12:21 AM   #11
Snazz
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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?


Quote:
Iron Ridge also features a large underground sewer system that will also add to some very nice underground fighting.
http://www.realitymod.com/forum/f196...ridge-wip.html
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Old 01-22-2010, 12:23 AM   #12
sniperrocks

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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

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Originally Posted by Shaihuluid View Post
Key word: underground. where is it?
Hashhead1971 posted a video of a new Baghdad map with tunnels that are underground

http://www.youtube.com/watch?v=WymRifA0jqM



Is this what you're talking about? (maybe not the Russian part but the underground)
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Old 01-22-2010, 12:37 AM   #13
Snazz
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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

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Originally Posted by Shaihuluid View Post
no bunkers on map

http://www.realitymod.com/forum/f196...ckgrounds.html

Obviously the underground areas cannot be seen from the minimaps.

The point of showing you the minimaps is because you also suggested urban/CQB areas and caches as well.
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Old 01-22-2010, 12:52 AM   #14
BloodBane611
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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

Like others have said, map ideas are DIY. Also, a map with many underground structures requires a lot of statics. So you would have to either know a modeler with a lot of time on their hands, or do it yourself as well.



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Old 01-22-2010, 09:17 PM   #15
Sniper77shot

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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

Checens no longer are a faction they are replaced by militia.
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Old 01-22-2010, 09:33 PM   #16
IronTaxi
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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

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Originally Posted by Shaihuluid View Post
So, there have been quite a few Russia v. Chechnia maps in wide-open woodland terrain maps, but what about the possiblility of some claustraphobic/urban maps inside of an abandoned Soviet tunnel system?
honestly i have considered it numerous times but havent gotten around to it yet..

a very doable propostions.. I was considering a COMPLETELY indoor map...with a large sewer system and a series of bunker compounds...large indoor spaces..essentially just building the map on the open terrain..but completely enclosed..

I may do it someday...maybe my last PR map or something..

or how about Tora Bora type caverns? that would be major spammy mind you...but maybe just for a fun experiement.


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Old 01-22-2010, 09:42 PM   #17
Sgt. Mahi

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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

Me don't like inside combat with the BF2 engine

Honestly I don't think the BF2 engine is fluid enough to make an indoor map work. It just seems.... "laggy"?

Edit: But don't keep me from making it. Would love to try it out

Peace is that brief glorious moment in history when everybody stands around reloading
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Old 01-22-2010, 09:50 PM   #18
Shaihuluid

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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

Quote:
Originally Posted by [R-DEV]IronTaxi View Post
honestly i have considered it numerous times but havent gotten around to it yet..

a very doable propostions.. I was considering a COMPLETELY indoor map...with a large sewer system and a series of bunker compounds...large indoor spaces..essentially just building the map on the open terrain..but completely enclosed..

I may do it someday...maybe my last PR map or something..

or how about Tora Bora type caverns? that would be major spammy mind you...but maybe just for a fun experiement.
Yeah, Tora bora is something I've advocated several times now... nothing so far. One thing I want to get clear, however, is that PR really benefits from not turning into a "dungeon crawler", a good immersion a la kashan skirmerish /w underground is what I personally was thinking of. Straight tunnel warfare has the potential to kill PR, or conversally enrich it. all depends on how it's done
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Old 01-22-2010, 10:21 PM   #19
IronTaxi
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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

Quote:
Originally Posted by Shaihuluid View Post
Yeah, Tora bora is something I've advocated several times now... nothing so far. One thing I want to get clear, however, is that PR really benefits from not turning into a "dungeon crawler", a good immersion a la kashan skirmerish /w underground is what I personally was thinking of. Straight tunnel warfare has the potential to kill PR, or conversally enrich it. all depends on how it's done

well...would never kill PR....thats a bit of an exagerration...but might potentially kill the popularity of the map..

but thats the whole point of mapping...taking a chance..


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Old 01-22-2010, 10:30 PM   #20
galeknight1

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Default Re: PR Map Idea: Ex-Soviet Bunker/tunnel system?

Quote:
Originally Posted by sniperrocks View Post
Hashhead1971 posted a video of a new Baghdad map with tunnels that are underground

http://www.youtube.com/watch?v=WymRifA0jqM



Is this what you're talking about? (maybe not the Russian part but the underground)
Just saying, but the tunnel system in the map is quite small and just a small feature of the map, the OP is askin about the tunnels as a proper feature... I've played on the map if you're wondering.
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