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Old 01-14-2010, 08:18 AM   #21
Rudd
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Default Re: Add 2 more Helicopters to Ramiel and Karbala

Truism, your caps lock is stuck.

if it was ever done ofc the INS would get a couple of Sa7s, their mulitude of technicals etc.


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Old 01-14-2010, 10:51 AM   #22
snooggums
Default Re: Add 2 more Helicopters to Ramiel and Karbala

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Originally Posted by Welshboy View Post
Guys remember Karbala had an apache
...and it became the focus of the entire map, instead of infantry fighting.

I wouldn't mind a second Blackhawk on Ramiel to replace the Littlebird (so still only two choppers).

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Old 01-14-2010, 10:58 AM   #23
Original|nl

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Default Re: Add 2 more Helicopters to Ramiel and Karbala

6 Guys in Heli squad? You cannot communicate like that.


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Old 01-14-2010, 11:00 AM   #24
Herbiie

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Default Re: Add 2 more Helicopters to Ramiel and Karbala

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Originally Posted by Truism View Post
INSURGENCY ISN'T ALREADY GROTESQUELY ONE SIDED ASSET WISE AS IT IS ANYWAY, RIGHT?
Oh, you mean, IRL, the Insurgents are just as well armed as the US?

I think the Insurgents should get Grapples (all of them) so they can access the entire map, to help give the impression that they can operate anywhere (atm the BluFor infantry can pretty much patrol the streets without contact)


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Old 01-14-2010, 12:02 PM   #25
nk87
Default Re: Add 2 more Helicopters to Ramiel and Karbala

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Originally Posted by Herbiie View Post
Oh, you mean, IRL, the Insurgents are just as well armed as the US?

I think the Insurgents should get Grapples (all of them) so they can access the entire map, to help give the impression that they can operate anywhere (atm the BluFor infantry can pretty much patrol the streets without contact)
Now heres a suggestion! Make insurgency only have civilians and lets all have peace! What a game it could become

But yeah I kind of agree with the grapple idea, or let the squadleader have one, to encourage more people to use a squadleader. Since atm., on insurgency, people just join a squad and grab kits, then walk towards sound of enemy activity give it their best.

Im not sure how they function, tactically, in real, but there must be some guy calling the shots when they move around in groups.

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Old 01-14-2010, 12:06 PM   #26
snooggums
Default Re: Add 2 more Helicopters to Ramiel and Karbala

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Originally Posted by Herbiie View Post
Oh, you mean, IRL, the Insurgents are just as well armed as the US?

I think the Insurgents should get Grapples (all of them) so they can access the entire map, to help give the impression that they can operate anywhere (atm the BluFor infantry can pretty much patrol the streets without contact)
I remember when the basic Insurgents had grapples, I still don't understand why that was moved to the class they punish you for taking (collaborator).

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Old 01-14-2010, 12:19 PM   #27
drs79
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Default Re: Add 2 more Helicopters to Ramiel and Karbala

My suggestion is to take little birds/apaches away from Karbala altogether.

I think in the future if the US Main Base is moved to a higher more secure spot on operation archer, or if there is another large Insurgency map implemented a Gunship along with transports would be a nice touch.

But IMO LB gunships just spam missiles and do that circling motion which is so unrealistic/annoying.

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Old 01-14-2010, 12:31 PM   #28
killonsight95
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Default Re: Add 2 more Helicopters to Ramiel and Karbala

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Originally Posted by drs79 View Post
My suggestion is to take little birds/apaches away from Karbala altogether.

I think in the future if the US Main Base is moved to a higher more secure spot on operation archer, or if there is another large Insurgency map implemented a Gunship along with transports would be a nice touch.

But IMO LB gunships just spam missiles and do that circling motion which is so unrealistic/annoying.
i think there should be one transport LB and one of those new scouts helicopters that are comming in for the US (name escapes me atm).


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Old 01-14-2010, 12:45 PM   #29
samogon100500

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Default Re: Add 2 more Helicopters to Ramiel and Karbala

I think this is good suggestion,but you wan't many attack choppers...
This is not good for insurgents!!!
I wan't see on karbala:
1) AH-64D respawn 1 time,next time spawn LB /w hydra + MG!
2) 2 Trans LBs or 1 Blackhawk

About ramiel - don't edit this,noobs wan't destroy all choppers =)
P.s infantry fighting is better thats this unrealistic choppers,if you wan't to fly on choppers - buy MFS or DCS:Black Shark


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Old 01-14-2010, 08:39 PM   #30
stealth420

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Default Re: Add 2 more Helicopters to Ramiel and Karbala

We could also scratch all these plans and the devs could set up somthing entirly different for the servers.


Admins can set what assets are on the map for both sides.

Or the players can Vote before the map starts on what assets they want to use.

Of course this would be very hard to code but i could see it happening with the map voting screen from vanilla.
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