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#1 |
![]() Join Date: Dec 2009
Location: Istanbul
Posts: 532
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I made a quick search but couldn't find out exactly related topic. So I hope this is new. (though there is more than 200 commender topics so if this is re-suggestion sorry)
Clear as day that the most vital danger for choppers (especially for trans helis) are "Hot Zones" threatened by AAs. If there is an dedicated and well coordinated "Huey/Trans" squad pilots are warning each other but never enough. Shortly... how about giving commander potential to spot the "hot zone" for choppers. It may work like that:
Being visible for whole team will also help inf. to chose the best drop point who is requesting the trans. This will also reduce the time killing discussion between the pilot and the passengers. Plus squads can coordinate their movement according to spotted hot zones before they request transport/supply/drop etc. if they know the threat zone. ![]() What say you? |
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#2 |
![]() Join Date: Aug 2007
Posts: 2,621
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Actually, i think thats a pretty good idea.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#3 |
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Been talking alot about that with clanmates, feels kinda odd that its not in the game yet. Could improve alot on public servers trimming down the number of downed choppers, which is done fairly easily without communication between the whole team. As of now, you need every body in the field to keep an eye out and then report, does happen but not nearly enough. The zones need to be less visible and removable, for when the AA get taken out.
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#4 |
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Best idea thats been on these forums in a long time
All for it, only problem is it could become a bit of a problem for spotting and operations being marked on the map. What about simply an outline, or perhaps toning down the colour a bit, to make it a bit more dull. |
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Sheath no sword;
Lower no shield; Lack no vigilance. |
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#5 |
![]() Join Date: Feb 2007
Posts: 1,235
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I agree with the concept but it would need to be tweaked so it doesn't cover the map. Maybe a transparent circle? Perhaps if possible have the ability to 'drag out' circles to make them bigger or smaller depending on the threat?
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#6 |
![]() Join Date: Mar 2009
Posts: 475
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It is a great idea, the only problem i see is that the AA range circle is based on the AAs range on the map. Since maps vary in size the circles size need to differ between maps. I.E that red circle would be alot smaller on Kashan. Maybe it is possible, I´m not a coder.
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#7 |
![]() Join Date: May 2009
Location: Nice, France
Posts: 1,481
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Great idea:
Less aircraft destroyed Force TW on inf squads to take out AA Force enemy to redeploy AA's more often Of course we could ask for an anti radar missile.... |
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#8 |
![]() Join Date: Aug 2008
Posts: 130
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Any bluefor radar will pickup the exact launch spot of an AA rocket - so this is realistic if you ask me - but also gives away firebase area - which is also realistic, this means the people firing the AA, risk to comprimise a "stronghold" to take down an asset. I really really like it.
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vids:
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#9 |
![]() Join Date: Dec 2009
Location: Istanbul
Posts: 532
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#10 |
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This could work
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| commanders, helis, hot, spot, zones |
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