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Old 01-08-2010, 12:23 PM   #11
nk87
Default Re: Commanders Spot Hot Zones (For Helis)

Quote:
Originally Posted by rampo93(FIN) View Post
This could work The mark might just be too big
It's an example

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Old 01-08-2010, 12:30 PM   #12
PLODDITHANLEY
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Default Re: Commanders Spot Hot Zones (For Helis)

As stated before I like, but this could redude teamwork as the heli pilots are less dependant on TW to report AA zones?
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Old 01-08-2010, 12:45 PM   #13
Elektro

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Default Re: Commanders Spot Hot Zones (For Helis)



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Old 01-08-2010, 01:31 PM   #14
Startrekern
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Default Re: Commanders Spot Hot Zones (For Helis)

Sorry to crash your party folks, but it's impossible for the game -- OR the commander! -- to know every area the AA can possibly see. Common sense and knowing where the launch point is works best.
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Old 01-08-2010, 01:39 PM   #15
rampo

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Default Re: Commanders Spot Hot Zones (For Helis)

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Originally Posted by Startrekern View Post
Sorry to crash your party folks, but it's impossible for the game -- OR the commander! -- to know every area the AA can possibly see. Common sense and knowing where the launch point is works best.
Just have a marker where helis have taken fire or a lock-on. Its as simple as that


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Old 01-08-2010, 02:23 PM   #16
[R-CON]Tim270
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Default Re: Commanders Spot Hot Zones (For Helis)

Its useful, but in theory the commander should be passing on this information to trans squads anyhow.
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Old 01-08-2010, 02:48 PM   #17
Herbiie

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Default Re: Commanders Spot Hot Zones (For Helis)

Quote:
Originally Posted by Tim270 View Post
Its useful, but in theory the commander should be passing on this information to trans squads anyhow.
true, and this is why I Disagree.

It's a good suggestion - but it would give the CO even less to do as AA is automatically marked rather than the Helis having to report to the CO that there is AA at Docks.


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Old 01-08-2010, 02:50 PM   #18
BloodBane611
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Default Re: Commanders Spot Hot Zones (For Helis)

I think this would be a great addition, most pub nub chopper pilots are incapable of avoiding AA fire. If the circle could be limited to the true diameter of the AAs range, I'm all for it.

As I understand it, the circle would be placed by the commander on or near a spotted AA. That doesn't require the game or the commander to know "everwhere the AA can possibly see", just a spot of the AA or one of its missile launches



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Old 01-08-2010, 03:04 PM   #19
ExoDuUs

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Default Re: Commanders Spot Hot Zones (For Helis)

I see all the Heli Pilots going yeah!!! what about the opposition, who rely on placing a member on these aa's all round. Its not the most exciting job. All those mountains to deploy Sniper to shoot the AA gunners? The power of the BLUFOR's attack is on most maps strong as anything, with a well used Cobra, LAV's, Attack Huey, M16's, Scoped LMG's, Fast Heli deployment what more do you want?

I disagree with the suggested idea, it will deffer the idea of making AA a valued item to the MEC/PLA/INSUR/TALIB.

And Give the BLURFOR another powerful weapon


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Old 01-08-2010, 04:47 PM   #20
Startrekern
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Default Re: Commanders Spot Hot Zones (For Helis)

The thing is, anti-aircraft markers already exist. You cannot reliably place a 'circle' saying 'This is where the danger ends'. Because it doesn't, and that's not true. If anything it would be a menace to chopper pilots, not a help. Common sense and the current map AA marker are fine. A huge red circle (transparent or not) is misleading and is NOT something I want cluttering up my map when I'm flying. Period.

And since when do the devs cater the game to 'pub pilots'?
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