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#1 |
![]() Join Date: Nov 2009
Location: London
Posts: 37
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How about this?
Just seems that the HMG is not that effective at actually defending FB's. Frustration often arises over the long start up time of the weapon. Also the iron sights don't do the powerful weapon justice, the incorporation of a scope or just a similar type of zoom to which 50. cals on vehicles seem to have may improve this. When attacking a firebase it seems very rare to find the HMG hindering an attack instead troops guarding in less obvious positions, with weapons that can zoom, seem to be more efficient. FB's also seem very exposed to attacks from armored vehicles- Maybe completely replacing the deployable HMG with a deployable HAT (just one asset instead of 2) could solve this. Limitation in terms of ammo may need to be stringent in order to reduce the use of the HAT round against enemy personnel. Or in the best or worlds this could be solved by making the deployable HAT a javelin missile system which only fires after a lock on (therefore completely cutting its use against personnel). The vertical strike would also make it very effective I'm sure! I hope this hasn't already been suggested countless times, I couldn't find a deployable HAT on the list though- please correct me if I'm wrong. |
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#2 |
![]() Join Date: Jun 2009
Location: Suomi Finland
Posts: 37
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This is suggested so many times and I think someone is creating this?
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#3 |
![]() Join Date: Apr 2007
Location: Vilnius, 26 kilometres south of Europe center
Posts: 607
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Do a search and check the ASS list is not the same thing. First you check the ASS list and if you don't find what you want to suggest it there use the search to find the same thing... It has been suggested and discused enough...
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“Respond intelligently even to unintelligent treatment.” - Lao Tzu
Never heard of Lithuania? Territory To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. !!! Yes I know the map is old, but that doesn't really matter now does it? To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#4 |
![]() Join Date: Nov 2009
Location: London
Posts: 37
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sweet cheers man, good news if its already being developed.
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#5 |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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#6 |
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I think this thing was pretty much killed when i suggested something like this
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#7 |
![]() Join Date: Oct 2009
Posts: 92
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JUst leave the MG's i think they are better i use them a lot in barracuda to take out choppers
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#8 |
![]() Join Date: Mar 2009
Location: Shropshire
Posts: 2,033
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already suggested why not just have limit of 2 HMG's and 1 TOW fi you use 1 TOW then you can only place one more HMG is this possible? this would be like foxholes etc.?
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#9 | |
![]() Join Date: Apr 2009
Posts: 754
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Quote:
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#10 |
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Forum Moderator & Slayer of Spambots
![]() Join Date: Jan 2006
Posts: 5,776
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annnnnnnnnnnnnnd ... locked
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The only acceptable 'Lone Wolf' you'll be allowed to play :
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| Tags |
| deployable, fixed, hat, hmg |
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