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#21 |
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Deputy Lead Tester (EU)
![]() Join Date: Nov 2007
Location: Quang Tri Province
Posts: 5,661
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I'm not miserable at all, I just know how to use the search function.
c'mon dude, you've been here longer than me. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
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#22 | |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
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Quote:
I said stupid alot because I think it is stupid - all you have to do is think about what uber realism would really do to gameplay (PR is supposed to be a blend of the two - it's not a military simulation, it's a Reality Mod) and alot of these suggestions go straight down the drain. Most players do not want to be frustrated by the game they play - it's already annoying enough when you fall off a wall and bleed to death. | |
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#23 | |
![]() Join Date: Sep 2007
Location: Varmland
Posts: 134
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Quote:
Wether or not something is possible, that isn't an issue when you are suggesting something. That comes into play when the suggestion moves on but until then the discussion can spawn something interesting? From your viewpoint, maybe every single thing has been suggested but from the OP's POV, he may have searched and checked the ASS and found nothing. Cut some slack to the creative streak, Herbiie. Even though a lot of your points are good and I agree with many of them, relax... | |
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People without imagination, consideration and plain lacking any *ation makes me question Gods Great plan.
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#24 |
![]() Join Date: Feb 2007
Posts: 1,235
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Follow me on Twitter!
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#25 |
![]() Join Date: Jan 2009
Posts: 110
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while i belive these suggestions would be practicable in a tournament with only skilled participators all having a strong sense of military-like gameplay, they would definately kill public play.
Just imagine what kind of damage lone wolfs, of which there are still way to many out there, would be able to inflict on a squad trying to act as a cohesive element. If those 6 ppl are forced to withdraw to a medic tent or even worse back to base, just because 2lonewolfing retard was able to hit one of them badly, there would be no advancing at all, unless the squad decides to split up, having the wounded guys moving to the medical object alone, be it a tent or whatever, while moving on diminished to make at least some progress. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Festina lente!"
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#26 |
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I must say that I agree with Herbiie. The game is frustrating enough as it is.
Yes it would get rid of n00bs, but it might also get rid of some of our loyal player base. And we probably would get any new recruits. I brought a friend in to play with me when we were in .7. He said he didn't like have to ask for a kit, and he didn't like it when he didn't know where he was getting hit from. So, please no more convoluted, unnecessarily complicated suggestions, please. Please don't look up any of my posts, I am sure there are a few that were just awful in this same sense. But thank you for throwing it out there, even though we dont show it, we are truly thankful for this think tank of ours. You just crossed one off the list, which is still an excellent thing, because you have to dig out a great deal of unwanted crap before you get to the gems. Or in the case of Ideas, that one gem. Peace Ace |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. In the 17th Chapter of St. Luke it is written: "the Kingdom of God is within man" - not one man nor a group of men, but in all men! In you! In You all. Look for the kingdom in all. This is heaven. You need not wait for the afterlife. |
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Last edited by acemantura; 12-14-2009 at 02:38 PM..
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#27 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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The idea of a medical aid station has been suggested many times. Here's the first relevant thread I found on search:
http://www.realitymod.com/forum/f18-...escue-car.html I don't know what the deal is with the medic bag healing to a certain %, and I hate searching when the OP should have done it himself. Someone please lock this. |
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[R-CON]creepin - "because on the internet 0=1" |
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#28 | |
![]() Join Date: Feb 2007
Posts: 1,235
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Quote:
2.) Don't presume; my search didn't turn up much on the subject; at least nothing in great depth. 3.) Don't be so bloody rude. At the very least I've taken the time and effort to appropriately construct a well laid out reasonable proposal, find some creativity and actually be bothered to put it up for all to see and discuss, which is more than can be said for the majority of the crap-wading 'FASTROP PLZ' threads out there. Further to that I've followed the thread with interest and appropriately counter-debated and appreciated the further input of others. The least you could do is appreciate the creativity as the poster above you has acknowledged, and say thanks but no thanks, instead of being downright rude, and were I a less 'embedded' member of the PR community, potentially frighten others away from making suggestions in the future. Grow up, and learn to voice your opinions to fellow members of the community in such a way that doesn't make you seem like a complete killjoy. | |
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#29 |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
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#30 | |
![]() Join Date: Jul 2009
Location: NY
Posts: 904
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Quote:
well what i meant in real life if your wounded you would be taken out for the duration of the battle I mean it takes months for a person to heal from a bullet wound ya know | |
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