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#1 |
![]() Join Date: Aug 2008
Location: London
Posts: 149
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Reduce the points given for building a firebase and increase points given for assisted kills, asset destruction and objective capture.
e.g if you kill an enemy and your sqaud members are in radius you all get points Should help reduce pointless FOB builds for points especially with the removing of rallies and increase sqaud cohesion. |
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#2 |
![]() Join Date: Mar 2009
Posts: 475
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Fobs should give points to the squad that built it based on how many soldiers spawn on them and kills made while in the FOB radius. Its an old discussion though. Points are so silly anyway, they never represent true value. What about the logistics squad that delivers the crates? They should get something. Transport chopper pilots who are succesfull should get more points as well, doing insertions the whole round withouth being shot down takes skill.
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#3 |
![]() Join Date: Jul 2008
Location: Cerkno
Posts: 3,127
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Just remove points, so people play for the game and the team...if you want kills/points go play COD4 and further...
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Orgies beat masturbation hands down. - Staker
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#4 |
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In general the best squads are always those getting most points, rather then player points why not only show the squad score?
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People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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#5 |
![]() Join Date: Jul 2009
Location: Sandy Eggo
Posts: 554
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who cares about the points? points dont get you anything, i dont even look at my score.
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#6 |
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If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
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#7 |
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Either way, its gonna be very hard for anyone to make an opninion about this, since the use of FOBs might just increase drasticly if they pass on the stuff in the betatesting atm
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#8 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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Building spawnpoints for your team is extremely important, that's why its rewarded with lots of points. I think it's a fine system, I wouldn't change a thing.
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[R-CON]creepin - "because on the internet 0=1" |
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#10 |
![]() Join Date: Jun 2008
Location: Nova Scotia
Posts: 233
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Although I don't play this game to get big scores I likw to look at the scoreboard to see how I'm doing. The thing that is annoying sometimes is that the squad that runs around wasting all the logi trucks deploying FBs in stupid spots and then dieing gets more points than my squad who haven't built any FBs because we have been busy fighting and reviveing. So I wouldn't mind combat or transport scores to be raised a bit and building scores lowered but it isn't a big deal to me.
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| Tags |
| allocation, point, whoring, whoring or allocation |
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