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Old 11-22-2009, 06:03 PM   #11
Herbiie

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Default Re: Interesting idea.

Quote:
Originally Posted by ankyle62 View Post
i think it would be dumb to have people standing around that i cant kill.
They would be at the main base - you shouldn't even be firing anywhere near them, and quite a few have shields around them (especially aircraft carriers) that you can't shoot through anyway.

Neither should you be shooting at civilians - so what does it matter?


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Last edited by Herbiie; 11-22-2009 at 06:37 PM..
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Old 11-22-2009, 06:39 PM   #12
HAAN4
Default Re: "Static" Player Models

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Originally Posted by Herbiie View Post
But yeah, there are things like that where the player themselves doesn't really need to be there, or if it was a position for a real player no one would do it because it's so boring. This would also let us have cool things without reducing the number of fighting troops by too much. It could even increase the number of fighting infantry we have.
I agree whicht this, maybe doing a kind of NPC driving trunks will be awesome, expecialy if he is going to be at commander disposiel.

About have increse the infantry, it great. having boots at our side making the squadron alot biguer, will not only make the fiegths more heavy, but make a severe Reasons to all players stay whicht squad leader, because having alot of gruuts will be alway good, and besides. this will make all players unexperienced having fun alway they play.

to make litter lag and also better gameplay, a HIGHT DICIPLINE, will be need, this Boots will only obey, and ONLY OBEY. the commands o squad leader. having a default ''folow'' the squad leader tatic, but going ahed him. insteand beside.

but to be realistic, this is hardcoded. and maybe it will brings heavy LAGGY, to PROJECT REALITY.

also this will be not a ease task, because will need frist the work of comun Boots and a sigleplayer mod. before we can move this to be a Multiplayer Asset.

if we will be otismist, this will bring severe FAME to PR, because we will be the frist game how make a MASSIVE realitic game whicht both bots and Players, working toguether whicht estrategis, to win a front line fight.

And i also defend 128 players server, evem fearing this will turn HEAVY but HEAVY lag.
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Old 11-22-2009, 07:03 PM   #13
Herbiie

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Default Re: Interesting idea.

I'm not onabout more actual players, but if we replace some of the things Players have to do atm with static player models then those players r free to do other stuff.


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Old 11-22-2009, 07:33 PM   #14
Mad-Mike
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Default Re: Interesting idea.

Really, really like this idea would be ace to have it actually.

seeing this coming from main would be OMG like my desktop wallpaper


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Last edited by Mad-Mike; 11-22-2009 at 09:38 PM..
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Old 11-22-2009, 08:51 PM   #15
Zulnex
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Default Re: Interesting idea.

Quote:
Originally Posted by Mad-Mike View Post
Really, really like this idea would be ace to have it actually.

seeing this coming from main would OMG like my desktop wallpaper
I agree. It would be so awesome to have it in PR.
Your desktop wallpaper is very nice.


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Old 11-22-2009, 09:47 PM   #16
Bringerof_D
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Default Re: Interesting idea.

i like it, and to HAAN4, he's not talking about AI's which follow you, he's talking about static or animated models which essentially repeat motions over and over again just to look nice and pretend their doing something, such as fire mortars when you call in a mortar strike. could do the same with artillery. essentially its to represent something that's being done which requires man power IRL but doesn't require any actual live players to do in game
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Old 11-23-2009, 03:51 AM   #17
GoreZiad
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Default Re: Interesting idea.

Static "bots" on mainbase MGs wouldn't be very nice. Some of us like to defend the main.


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Old 11-23-2009, 09:20 AM   #18
Albatross
Default Re: Interesting idea.

But all the original poster is talking about is static bots on a unclappable flags that are in a dome of death which there is no point going near if you are hostile forces..

Can't see why i would want precious man hours spent of the devs time "glittering" up a uncappable flag ?


Sorry Herbiie i can't see why we need the glitter


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Old 11-23-2009, 10:08 AM   #19
Herbiie

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Default Re: Interesting idea.

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Originally Posted by Albatross View Post
But all the original poster is talking about is static bots on a unclappable flags that are in a dome of death which there is no point going near if you are hostile forces..

Can't see why i would want precious man hours spent of the devs time "glittering" up a uncappable flag ?


Sorry Herbiie i can't see why we need the glitter
That was only 1 use. Lots lots of possibilities for Soldiers that aren't Player controlled or AI.

We already have a Tank Loader (He shouts "Up!") which no body controls, and if we had similar things to this then it would cut down on the number of useless jobs so we can have more boots on the ground fighting.


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Old 11-23-2009, 10:19 AM   #20
Albatross
Default Re: Interesting idea.

I will leave comment for others mate as you seem passionate and i am not one for spoiling threads


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