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View Poll Results: Should JDAMs be User Controlled?
Yes. I think this will change things for the better. 134 49.26%
No. I like things the way they are. 138 50.74%
Voters: 272. You may not vote on this poll

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Old 11-14-2009, 08:24 PM   #1
Wilkinson
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Default Add JDAMs to Attack Jets.

Instead of leaving it as an Area Attack. Make the JDAMs Player/Pilot Controlled. Leave Artillery as our fire mission.

I know It might create stupidity. But this is up for discussion. Anyone?


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Old 11-14-2009, 08:31 PM   #2
[R-MOD]Cp
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Default Re: Add JDAMs to Attack Jets.

Uh, there already are JDAMs on the jets (technically L-JDAMs though, same thing as a JDAM but with the added laser guidance)

Some jets have the 1000lb paveway model, although it behaves more like a L-JDAM since it can lock on to the target coordinates placed on the map by the commander.


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Old 11-14-2009, 08:35 PM   #3
GoreZiad
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Default Re: Add JDAMs to Attack Jets.

If it will free up a spot for the commander to drop something else, I'm for it.


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Old 11-14-2009, 08:36 PM   #4
Snazz
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Default Re: Add JDAMs to Attack Jets.

You seem to be suggesting two different things at once:

1. Removing the JDAM as a commander asset

2. Changing the explosion radius/guidance of bombs on the jets

I'm undecided.
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Last edited by Snazz; 11-14-2009 at 09:13 PM..
Old 11-14-2009, 08:36 PM   #5
War-Saw-M249

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Default Re: Add JDAMs to Attack Jets.

the F-16 already carries a five-hundred pound bomb, and there is a modeler in the community section working on making a 500 lb jdam for the mig. carrying the jdam on a jet would create too much spam-ness as the plane can drop two, land and rearm, and drop more. its a very big bomb, but I think the 500 lb on the f16 should remain unchanged
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Old 11-14-2009, 08:38 PM   #6
loki1120
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Default Re: Add JDAMs to Attack Jets.

i dont see the need for the commander to fire it, but maybe have it be OK'ed by the commander ( have to request permision to drop/weapon free) and what about a Mortar kit?? ( i even have resuply worked out for it, lol.
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Old 11-14-2009, 09:11 PM   #7
Stiller_001

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Default Re: Add JDAMs to Attack Jets.

if you were going to do this you would need like a 5min rearm time when the jet lands, otherwise you would have cheapness at a large scale.... 2000lb Jdams going off every 20 seconds.... tanks, and inf would be useless.


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Old 11-14-2009, 09:18 PM   #8
Snazz
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Default Re: Add JDAMs to Attack Jets.

Quote:
Originally Posted by Stiller_001 View Post
you would have cheapness at a large scale.... 2000lb Jdams going off every 20 seconds.... tanks, and inf would be useless.
The current jet bomb is powerful enough to destroy whatever it hits, I can't see why a larger bomb would be dropped more frequently.
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Old 11-14-2009, 09:35 PM   #9
loki1120
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Default Re: Add JDAMs to Attack Jets.

Quote:
Originally Posted by Stiller_001 View Post
if you were going to do this you would need like a 5min rearm time when the jet lands, otherwise you would have cheapness at a large scale.... 2000lb Jdams going off every 20 seconds.... tanks, and inf would be useless.
agreed, but it can only drop on a Laser Designator, and with Commander Permsion, that would cut down its constant use.
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Old 11-14-2009, 09:38 PM   #10
503
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Default Re: Add JDAMs to Attack Jets.

We don't need a larger bomb. Imagine a noob getting into a jet and dropping a bomb in their base. Everything in the base will be destroyed.

The current bomb is sufficient enough. Though the OpFor bombs are a joke.


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