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#1 |
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I have played a little PR from time to time, think it would be wonderful to have transport Helicopters on Fools Road and Kozelsk, it would give a new look and game play to 2 good maps that have alot of detail in them. Just my opinion. Also, Chinese forces on most maps lack helos, why?
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#2 |
![]() Join Date: Aug 2007
Posts: 1,061
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Both of those are heavily forested maps, as well as Russia v Chechenya.
Heavily forested areas aren't the best places for helicopter operation. There are certain areas on both maps (Kozelsk's mudflats/swamp/wetlands and bunker compound, Fool's hilltop base and the roadways on the map) where the operation of transport helicopters can work well, but the rest of the map is entirely forested, meaning that there isn't really much use for them on the map. Also, 2km maps tend to be too small for air assets; some work well with helicopter transport (Muttrah City, Jabal al Burj, Operation Archer), and those maps are exclusively non-forested, I believe. Besides that, Russian helicopters do not tend to possess the same nimble, agile frame that USA/USMC helicopters do; the huey and littlebird are small, whereas the Mi-8 (or Mi-17) Hip (also on Kashan Desert, MEC transport helicopter) and Mi-26 Halo are quite a larger bird, more comparable to blackhawks/seahawks. These helicopters make landing in forested areas even harder, since the pilot now has to account for the larger size to land in areas. Overall, it just doesn't help the map, either; Kozelsk and Fools Road are focused much more on a ground-battle between an infantry force (Chechenya, sticking with technicals as primary fighting vehicle) and an armored force (Russia with main battle tanks as primary fighting vehicle). Bringing helicopters into the mix changes things up, and brings in some unnecessary assets into the maps. As for why China doesn't have many helicopters in maps, it's due to the fact that only USA/USMC have been using helicopters on any 2km maps. Kashan and Quinling I believe are the only maps where OpFor has transport helicopters. |
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Last edited by Celestial1; 10-09-2009 at 04:41 AM..
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#3 |
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I agree with Celestial. Those maps are really fun, because of their unique game style, of the relatively open map and the awesome vehicle battles that you can have, especially with the AT emplacements. Helicopters would just be upsetting the balance and fun, so I've got to disagree
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#4 |
![]() Join Date: Jun 2007
Posts: 3,941
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Russia + Kozelsk + Hind = awesome.
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#5 |
![]() Join Date: Jun 2008
Location: Norway
Posts: 877
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Live by the sword, die by the sword...
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Ingame:G-LockCobra To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
![]() Join Date: Mar 2009
Location: london
Posts: 2,361
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A helicopter on fools or kozelesk would kill the chechens outright. The way the chechans win is through hit and run attacks and ambushes, but if the russians can just leapfrog any possible defence the chechens are mounting, then russians will just always win.
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#7 |
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Choppers for fools road have been suggested before and i think it got shot down because theres nowhere to land it =P, i would certainly like to have some heli for the russians if they could find a proper spawn point from the small main.
Adding choppers to kozelsk? waaay too small of a map for that |
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#8 |
![]() Join Date: Jun 2008
Location: Norway
Posts: 877
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There are some open spots on fools road for helo insertion. Adding one Mi17 wouldnt hurt, would it? I mean the chechens got SA7s.
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Live by the sword, die by the sword...
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Ingame:G-LockCobra To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 |
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where the hell would you land it?
And if you could, how would the other team kill it? |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#10 |
![]() Join Date: Jun 2007
Posts: 3,941
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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| Tags |
| adding, fools, helos, kozelsk, road, transport |
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