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Old 10-09-2009, 04:21 AM   #1
=]H[=COEMAN

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Default Adding transport helos to Fools Road and Kozelsk

I have played a little PR from time to time, think it would be wonderful to have transport Helicopters on Fools Road and Kozelsk, it would give a new look and game play to 2 good maps that have alot of detail in them. Just my opinion. Also, Chinese forces on most maps lack helos, why?


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Old 10-09-2009, 04:34 AM   #2
Celestial1
Default re: Adding transport helos too Fools Road and Kozelsk

Both of those are heavily forested maps, as well as Russia v Chechenya.

Heavily forested areas aren't the best places for helicopter operation. There are certain areas on both maps (Kozelsk's mudflats/swamp/wetlands and bunker compound, Fool's hilltop base and the roadways on the map) where the operation of transport helicopters can work well, but the rest of the map is entirely forested, meaning that there isn't really much use for them on the map.

Also, 2km maps tend to be too small for air assets; some work well with helicopter transport (Muttrah City, Jabal al Burj, Operation Archer), and those maps are exclusively non-forested, I believe.

Besides that, Russian helicopters do not tend to possess the same nimble, agile frame that USA/USMC helicopters do; the huey and littlebird are small, whereas the Mi-8 (or Mi-17) Hip (also on Kashan Desert, MEC transport helicopter) and Mi-26 Halo are quite a larger bird, more comparable to blackhawks/seahawks. These helicopters make landing in forested areas even harder, since the pilot now has to account for the larger size to land in areas.




Overall, it just doesn't help the map, either; Kozelsk and Fools Road are focused much more on a ground-battle between an infantry force (Chechenya, sticking with technicals as primary fighting vehicle) and an armored force (Russia with main battle tanks as primary fighting vehicle). Bringing helicopters into the mix changes things up, and brings in some unnecessary assets into the maps.




As for why China doesn't have many helicopters in maps, it's due to the fact that only USA/USMC have been using helicopters on any 2km maps. Kashan and Quinling I believe are the only maps where OpFor has transport helicopters.
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Last edited by Celestial1; 10-09-2009 at 04:41 AM..
Old 10-09-2009, 04:39 AM   #3
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Default re: Adding transport helos too Fools Road and Kozelsk

I agree with Celestial. Those maps are really fun, because of their unique game style, of the relatively open map and the awesome vehicle battles that you can have, especially with the AT emplacements. Helicopters would just be upsetting the balance and fun, so I've got to disagree


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Old 10-09-2009, 06:15 AM   #4
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Default re: Adding transport helos too Fools Road and Kozelsk

Russia + Kozelsk + Hind = awesome.

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


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Old 10-09-2009, 06:22 AM   #5
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Default re: Adding transport helos too Fools Road and Kozelsk

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Originally Posted by Alex6714 View Post
Russia + Kozelsk + Hind = awesome.
Oh yeah, agree +2

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Old 10-09-2009, 06:42 AM   #6
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Default re: Adding transport helos too Fools Road and Kozelsk

A helicopter on fools or kozelesk would kill the chechens outright. The way the chechans win is through hit and run attacks and ambushes, but if the russians can just leapfrog any possible defence the chechens are mounting, then russians will just always win.



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Old 10-09-2009, 10:00 AM   #7
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Default re: Adding transport helos too Fools Road and Kozelsk

Choppers for fools road have been suggested before and i think it got shot down because theres nowhere to land it =P, i would certainly like to have some heli for the russians if they could find a proper spawn point from the small main.

Adding choppers to kozelsk? waaay too small of a map for that


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Old 10-09-2009, 01:27 PM   #8
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Default re: Adding transport helos too Fools Road and Kozelsk

There are some open spots on fools road for helo insertion. Adding one Mi17 wouldnt hurt, would it? I mean the chechens got SA7s.

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Old 10-09-2009, 02:18 PM   #9
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Default re: Adding transport helos too Fools Road and Kozelsk

where the hell would you land it?

And if you could, how would the other team kill it?

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Old 10-09-2009, 02:21 PM   #10
Alex6714

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Default re: Adding transport helos too Fools Road and Kozelsk

Quote:
Originally Posted by goguapsy View Post
where the hell would you land it?

And if you could, how would the other team kill it?
1) Wherever you wanted, a good pilot can get it there.

2) That question just doesn´t need to be answered...

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


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