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#11 |
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Your eyes don't have to necessarily be taken away from your target when experiencing recoil.
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#12 |
![]() Join Date: Sep 2008
Posts: 162
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[POT] Alvina
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Last edited by alvina; 09-22-2009 at 02:33 PM..
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#13 | |||
![]() Join Date: Jun 2008
Posts: 880
Location: Norway
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Chucs unscoped M249 recoil looks really awesome
It felt like it was shaking alot, cant wait to try for myself. | |||
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Live by the sword, die by the sword...
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#14 |
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#15 | ||||
![]() Join Date: Jul 2007
Posts: 116
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Quote:
I dont think it is so awesome. I can only see the gun moving backwards... | ||||
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#16 | ||||
![]() Join Date: Sep 2008
Posts: 162
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Quote:
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[POT] Alvina
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#17 |
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Now, Ive never fired a bigger rifle or had arms training. But i assume that youre trained to focus better, as in keeping your eyes on the target even during recoil. If the weapon pushes your shoulder and then your upper body, sure you would look upwards, but its then you should focus and keep the eyes sort of "out of contact" with the push. I would think its unrealistic for trained soldiers to have their sight pushed upwards opun recoil. Unless i really misunderstood your suggestion.
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#18 |
![]() Join Date: Jun 2008
Posts: 880
Location: Norway
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Live by the sword, die by the sword...
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#19 |
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PR:BF2 Developer
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The video caps the frame rate at about 29.97fps, and combined with a drop in resolution, the effects of the recoil are not as noticeable. But you will definitely feel the difference ingame.
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#20 |
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Banned
![]() Join Date: Jul 2008
Posts: 4,141
Location: Cerkno
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I know what you are trying to suggest...in simple words : when recoil occurs, screnn un-zooms for a brief moment as your head bumps back...
as seen in this video with m249 i think its very close |
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