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Old 09-21-2009, 03:00 PM   #11
ma21212
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Default Re: A red line for drivers

For noobs I dont see any big advantage. Theyre gonna die no matter what. Adding a little line makes it easyer for the driver to know what the gunner sees (look at the gunships, the piolt sees what the gunner is lookin at) . Trust me when your in a T72 and you see an Abrams and you cant shoot your gonna panik and start screaming at your driver "MOVE UP I CANT F**** AIM!" then your driver panics, and it all gose down the shiter.


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Last edited by ma21212; 09-22-2009 at 12:21 AM..
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Old 09-21-2009, 05:19 PM   #12
Qaiex

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Default Re: A red line for drivers

A lot of times I've been gunning and you get that split second coming over a hill when the enemy hasn't seen you yet, and the driver stops in an incline so you can't aim low enough to hit them and you're just sitting there going "lower lower lower lower lower lower lower lower lower lower lower!" and he's confused going "huh?"
"Move forwards! I can't aim that low!"
"Oh, shit, okay!"


And before you know it you've got lazes and missiles flying all over the place.

Besides, the different vehicles have different sights so the "it doesn't work because they can point different amounts" argument kinda fails there.


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Old 09-21-2009, 05:33 PM   #13
Priby

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Default Re: A red line for drivers

Maybe you could make it so, that it shows up if you press right click or something.
That way it would simulate the years of training and gained knowledge Jonny mentioned and you wouldnt have the line in your field of view all the time.


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Old 09-21-2009, 10:30 PM   #14
ma21212
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Default Re: A red line for drivers

The driver needs nothing complicated at all, just a simple small red line drawn on his hud.


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Last edited by ma21212; 09-22-2009 at 12:20 AM..
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Old 09-21-2009, 10:46 PM   #15
GoreZiad
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Default Re: A red line for drivers

Just a red line at the lowest point the gun can aim. Then it's easier to position the tank for the gunner's view.


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Old 09-22-2009, 01:44 PM   #16
frrankosuave

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Default Re: A red line for drivers

in real life, you don't have to press a button to talk to the guy next to you (or to take a step forward for that matter).

If the in-game situation was a real world situation where gunner/driver could not effectively communicate without the aid of microphone/ears, you can bet your azz that someone would "affix" a simple cheap easy solution to their window screen/hud...
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Old 09-22-2009, 04:58 PM   #17
bloodthirsty_viking
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Default Re: A red line for drivers

i do like this idea, i drive alot of armor, and although i do it alot, there are still those times whene im on a 1hill, and i think the gunner can see low enof, but he cant, and it gets us killed becuase i may say target at 254 deg. he looks there, im to high, move fawards, and by the time i moved and he is shooting, we have been spoted and hit...

a little line, i could know if the gunner can see the ground while scanning the area.. especially on hilly terrain where one part if up a little higher, andhe can see what he needs to the front, but to the left say, your a little high, he probbly is not woried about it also, on apc's. lots of time, exspeccially on mututtura, well turn a conrer, and ill say, ON our left!!!! and he will look, shoot a few bullets, and say, no shot, to high... if i could have known that i was a foot to close for him to hit, i would have notified him and moved at the same time.


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Old 09-23-2009, 12:03 PM   #18
ma21212
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Default Re: A red line for drivers

o....maybe add it pr devs...??? prity plz?


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Old 09-23-2009, 12:28 PM   #19
Hietaa
Default Re: A red line for drivers

Or just maybe learn how low gunners can shoot in every vehicle. Its not that hard.
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Old 09-23-2009, 01:15 PM   #20
ma21212
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Default Re: A red line for drivers

for real? you dont always play with the same people, and even so it would take you a long ass time to learn it. not needed with a simple line that any one can easly use


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