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Old 09-22-2009, 09:28 AM   #31
Rudd
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Default Re: Tracer ricochet

Quote:
Originally Posted by =Romagnolo= View Post
Wow, the sparks effects in that video are really nice. So are the HUDs. What can and what can't DEVs use from the expansion pack ? Why don't they expand the mod for the expansion pack if it can open more options for the mod ?
I'm unsure, but I believe you would need to purchase the expansion pack. Its cheap I know, but it might cause problems.


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Old 09-22-2009, 10:21 AM   #32
Robbeh
Default Re: Tracer ricochet

Are these effects not included in the other expansion packs such as armoured fury etc which are now free to all with the latest patch?
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Old 09-22-2009, 10:34 AM   #33
privetB
Default Re: Tracer ricochet

And I think some Insurgent models are from the Spec-Op addon. So the DEVs have access to the Addons.
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Old 09-22-2009, 10:34 AM   #34
Alex6714

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Default Re: Tracer ricochet

The effects were all made by the modder, or most of them + new tracers. No reason they aren“t possible in any other mod. The reason it requires the xpack is because it uses xpack vehicles, a map and probably the odd static/night vision thing etc...

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Old 09-22-2009, 10:38 AM   #35
Rudd
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Default Re: Tracer ricochet

can som1 who doesn't have hte xpack try and run it please? it would be helpful.


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Old 09-22-2009, 10:52 AM   #36
McBumLuv

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Default Re: Tracer ricochet

I ran it w/out the xpack, though I CTDed once randomly on Karkand Night, out of about 3 games, and I CTDed on loading the night flight map.

Didn't get Night vision to work, though I can say the effects kill my low FPS already


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Old 09-22-2009, 11:16 AM   #37
Rudd
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Default Re: Tracer ricochet

remember the bots are resource hungry, and by default there are 63 of them.

KARKAND NIGHT ISN'T A NIGHT MAP. its a dark day map, Night Flight is a night map.

You'll CTD alot, me and Alex think its the choppers, their mag numbers need to be decreased to be compatibel with BF2 1.5

Could you jump on xfire mcluv?


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Old 09-22-2009, 12:06 PM   #38
Ts4EVER
Default Re: Tracer ricochet

FH2 has ricochets. If you have the mod, load up a map, spawn with something full automatic, drive a truck or jeep onto a road and then shoot some magazines into the asphalt (make sure you don't hit the truck directly. The truck will get damaged by random ricochets.
The effect is most visible when you use the 20mm guns of airplanes, they bounce up when they hit rock or asphalt.


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Old 09-23-2009, 01:50 AM   #39
charliegrs

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Default Re: Tracer ricochet

Quote:
Originally Posted by Ts4EVER View Post
FH2 has ricochets. If you have the mod, load up a map, spawn with something full automatic, drive a truck or jeep onto a road and then shoot some magazines into the asphalt (make sure you don't hit the truck directly. The truck will get damaged by random ricochets.
The effect is most visible when you use the 20mm guns of airplanes, they bounce up when they hit rock or asphalt.
See, so its not hardcoded for the BF2 engine. Which means it can be in PR. Which would rock.

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Old 09-23-2009, 02:45 AM   #40
Kirra
Default Re: Tracer ricochet

Actually, i've been injured when someone shot the ground in front of me a couple of times in PR... It has only happened on the carrier though.
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