|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 | |
![]() Join Date: Mar 2009
Posts: 475
|
Quote:
If video doesnt work: YouTube - RC airplane Hover | |
|
|
|
|
|
#12 | |
![]() Join Date: Nov 2007
Posts: 3,886
Location: Quang Tri Province
|
Quote:
We know it works like the TV mssile camera, where you click is where you end up pointing. +1 for this idea Coolio. | |
|
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
||
|
|
|
|
|
#13 |
![]() Join Date: Jan 2008
Posts: 225
|
the uav is based off the vanilla cruise missile. so i dont think its possible to give it more views/camera
|
|
|
|
|
|
#14 | |
|
Retired PR Developer
![]() Join Date: Mar 2006
Posts: 3,736
Location: Cambridge, UK
|
Quote:
Probably can't do zoom though. | |
|
|
|
|
|
#15 |
![]() |
If you can do multiple views, though, then Zoom is certainly possible if your change the specific FOV for every view, wouldn't it be?
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
|
|
#16 |
![]() Join Date: Nov 2007
Posts: 3,886
Location: Quang Tri Province
|
Lol, If McLuv has 1 up on e-Gor there, I'll eat my hat.
|
|
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!" |
|
|
|
|
|
|
#17 |
|
Retired PR Developer
![]() Join Date: Mar 2006
Posts: 3,736
Location: Cambridge, UK
|
I'm not sure you can change the FOV independently for each view - I thought it there was a single setting for the camera as a whole. Might be wrong though.
|
|
|
|
|
|
#18 |
![]() Join Date: Jun 2007
Posts: 3,940
|
I don“t know if its the same thing but the Flir Zoom uses a camera, which changes FOV when you press c rather than a zoom comp.
|
|
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires" "oh, they're fire and forget all right...they're fired then they forget where the target is"
|
|
|
|
|
|
|
#19 |
|
Retired PR Developer
![]() Join Date: Mar 2006
Posts: 3,736
Location: Cambridge, UK
|
Probably. Would you like some chilli sauce with your hat, smeg? It'll help hide the taste.
|
|
|
|
|
|
#20 |
|
Forum Moderator
![]() |
Since I assume you can't have a map icon attached to the UAV (as the player actually is still in the command post and I'd think the icon would appear there instead) - Couldn't you just put a dot in the middle of the minimap? Not a real icon, only a HUD element. Like a crosshair or speed indicator. Just over the center of the minimap? Or would that not work with some resolutions and stuff?
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| camera, mount, side, uav |
| Thread Tools | |
| Display Modes | |
|
|