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#1 |
![]() Join Date: Jan 2008
Posts: 137
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Hey!
I would like to see half sized razorwires. So you can place them in smaller areas and complement the gaps that sometimes appear when trying to shut off areas with the big razorwires. Also on maps like insurgency and more infantry based maps, the old Razorwire only, would be more appropriate. In a forward offensive, you dont have the time or the supplies to make hedgehogs. Hedgehogs are for defensive fortification and not for offensive fire bases. What do you say? EDIT: Also the razerwire SHOULD NOT be destroyed by incendiary (not realistic)! It should take longer to get rid of razorwire than to place/"build" it. Thats how it works in real life (as long as you dont have special explosive devices made for this). Maybe add a rightclick to shovel to work as a deconstruction tool. The whole point with razorwire is to stop/slow down enemy, but with one hit incendiary this does not really work as its supposed to... |
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Last edited by Viper.Sw; 09-04-2009 at 08:20 AM..
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#2 |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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I say just remove the hedgehogs and add a vehicle collision to the wire. AFAIK it can rip wheels off cars that try to go through it, and even stop tanks. I also say that the distance limit should be removed, and all you need should be enough FOs and a supply crate to build the wire and the foxholes.
I think a big problem when trying to plug gaps is that the wire can sometimes appear really high in the air, on top of statics. A 'ghost' wire would help here, soething you can place and then have the option to try somewhere else if it is not where you wanted it. This would help a lot more than just having smaller wire, IMO. |
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#3 |
![]() Join Date: Dec 2008
Location: Capital of Beer
Posts: 253
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I think it would be good to have the old wires back as a alternative option.
On Infantry-based maps the new wirs is pretty much useless since you can destroy it with a incendiary-granade and every normal soldier caries one of those. Plus the old wire didnt need to be shoveled up. |
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#4 |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
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This made me lol.
Walls do not stop tanks. Cars do not stop tanks. Razor wire, CERTAINLY does not stop tanks. A tank would just flatten it - they've been doing that since the first world war No, do not bring back the old razor wire, it offered no defence what so ever. It was easy to get past and bugged so much it was unbelievable (due to no Dirt Mound). I would only agree with removing hedgehogs if something realistic can be found to replace them. Also, Barbed Wire does not magically grow out of the earth The shovel just represents the Soldier building it without over complicating it, e.g. setting up the poles and pulling the barbed wire across. |
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#5 | |
![]() Join Date: Jan 2008
Posts: 137
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#6 | |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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Quote:
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#7 |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
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Having driven a scimitar (an Incredibly small tank) over some barbed wire I can safely say that IT JUST FLATTENS THE WIRE. The tracks just crush it.
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#8 |
![]() Join Date: Jul 2008
Location: Cerkno
Posts: 3,127
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Tank ha so much torque that it probably just destroys the wire if it wraps up around axles.
Id go with the tank traps and wire with dirt mount separately.... |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Orgies beat masturbation hands down. - Staker
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#9 |
![]() Join Date: Jan 2008
Posts: 1,099
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Tanks don't have exposed axles, the combination of flat tracks for movement and a smooth underside means that the wire simply gets flattened as if you laied a multi ton plate over it.
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My
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#10 |
![]() Join Date: Feb 2008
Posts: 2,239
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If possible it'd be hell of alot better to have a 'ghost' obstacle to check out spots before setting the real stuff. Also, having a right click option on the showel for deconstruction is just an awesome idea.
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