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#1 |
![]() Join Date: Oct 2007
Posts: 62
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Suggestion
1. Kills Every time enemy was shot down it should count as kill because after revive the soldier is in hospital and cannot fight, this is another soldier that took his place. This would be more realistic and would be fairer to the player because nobody can sit 5 minutes around and wait until the enemy will be dead dead. There is also a unrealistic tactic people use, enemy medic hide himself and wait until 2-4 minutes after firefight, after all enemies gone, he revives his squad. Sometimes you take 2-5 enemies out but don’t get any kills. 2. APC/Jeeps - LAT I think it’s unrealistic how that assets used now. In reality apcs stay back and give fire support over distance. In game the apcs and jeeps simply hunt the soldiers. Trucks try to overdrive soldiers... My point is to give LAT to a squad as spawn kit like Medic or LMG. In real armies there are no squads without RPG/LAW in action. To Taliban and insurgents please give a pistol or carabine or mp for self-defense, there are only two kits on cache that always take a random guy. 3. Insurgents a) Please do something against people who walk over traps and drive over own mines. They simply don’t care about that assets because no one sanction them, more they can punish mates. It’s very hard to defend any cache with such teammates. The solution is simple, in insurgents mode if you run over own trap or mine you should get punished with many negative points or 1 death or as message for all like "player XYZ is a traitor (idiot or whatever)". Only with such sanction people will take care. b) Insurgents should have a medic like Taliban have, the civilian guy should used as scout, for example give him a small uav function for 50-150 m or whatever around him. c) Give coalition forces faster respawn times for trucks and jeeps, they should be able to pressure the insurgents and Taliban because of better supply ability of the regular army. It would make insurgence mode often less boring. 4) Ralley Point Both suggestions will bring more action to PR by let enemies meet each other more often. a) I think it’s a big problem, you can do what you want, the time will come where some enemies simply walk near and your RP will disappear. I think a Ralley Point is a HQ and should be taken by firefight, shoot the guys down and then knife the RP. Or let RP only disappear if enemies are 5m close to them. The problem of spawn kills, this is the problem a squad and every player should deal with, now you can spawn rape too if you alone... So please let RPs rest until they were really fought down. b) There is a lack of squadleaders, so I suggest you, let squadleader make RPs with one man in a squad but nobody near him! Nobody want forever beg mates to come to that position or to another position, they play and you wait and wait. Make a squadleader stronger, let him be creative in his tactics without beg squadmates. So a good player can stay alive and make RPs for his squad in the end best careful players will be best squadleaders because everyone want be in a squad with action and not in one on the carrier. 5) Points and Firebase There are people who try to spam firebases in open because they want get points for statistic, they don’t care about safety. Lower points for building and transport and so on, give more points for taking or defend flags/caches, taking mg out/revive people. 6) Pilots Pilots are careless, how often they lose again and again helis. How often they try to land troops in front of my rifle/mg/apc whatever. They don’t think about stealth and safe transport. People will learn only with sanctions. Please let a pilot who lost his heli get many negative points and (!) double spawn time of the heli he just lost, so other guy can try himself as pilot. A carrier should have faster spawn time for boats so noob pilots would not be able to destroy a game play. 7) MG Undeployed MG should be less accurate. MG is for fire support and for room clearing. 8 ) Tanks I want big tank battles with 20-30 tanks on each side. Now kashan desert is boring but if you let everyone handle own tank/aa (like USI) +1-2 helis/jets, it would be nice. Kashan desert, kozelsk would good for that. 9) Maps Need more maps with buildings, place on maps like mestia (baraccuda...) simply more buildings, something like 3 villages to capture! 10) Mines Make mines like FH2 and let people mark them like there! Infraction given by Marley for vague thread title/link Dune |
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Last edited by [R-DEV]Dunehunter; 09-04-2009 at 09:08 AM..
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#2 |
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I agree with everything you said...
It was like an Anti Noobs suggestions Campaign lol This will stop some noobs from doing what they do |
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In-game name: =[BF]= Rudy_PR
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#3 |
![]() Join Date: Jan 2008
Posts: 137
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I agree with most ideas.
If soldier get critically wounded the team SHOULD loose a ticket for it and the shooter should receive a kill point. There is no way on earth that "that" same soldier will come back to fight. The revive is just a likeness to send him to hospital and get the player to take someones elses place in battle. So that the fight seems to include more people. I want to see LAT to be spawnable with too. Will make the APCs think twice before starting to "roadkill" people and drive straght through enemy lines. Maybe make it a little more effective against some vehicles. I disagree with LMG to be less accurate though. |
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#4 | |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
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Lets start from the beginning: 1) You care about points? Noob. You shouldn't be caring about that little number it means nothing. You shouldn't be concentrating on getting head shots and waiting until you can hit the enemy. Keep them suppressed rather than letting them poke their heads out, trust me it makes them easier to kill when they aren't shooting back. 2) Insurgents are not well armed. If they had an RPG I doubt they'd have a pistol as well. Also, I think we've used up all the Spawn Options. 3) How can you call people who trip friendly mines/traps noobs? Usually they are not marked and tbh I have better things to do than constantly look where I'm walking - especially when there are traps right outside the cache. Only set traps when the enemy are about to take the position. Then you will get more precious kills. A medic kit? Hey why not just give them Rally Points too... They aren't conventional they do not have combat medics. Every Insurgent with a weapon fights. The collaboraters (NOT Civilians, collaboraters.) are your medics. Yes I agree, shorten the spawn time for Humvees/Land rovers. 4) The Rally Point is not a HQ. In real warfare soldiers have Rendezvous Points. These Points are spread along their patrol route and are where they fall back to if things go tits up. I think Rally Points represent these perfectly. Erm There is not a lack of Squad leaders... if your squad leader is having to beg Squad Members to come near him you're in a shite squad. In almost every squad I'm in the SL says "One man on me now" and some one goes over because the SL ordered them too. 5) Fair Enough I agree. Points don't matter imho. 6) Faster Respawn for boats - Gurrrdd. Points don't matter in PR like I said. They already get a longer spawn time for crashing Helis 7) LMG is not for room clearing... just fire support 9) I like Mestia, and Barracuda... We don't have to have FIBUA in every map. 10) *yawn* My hands are hurting | |
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#5 | |||
![]() Join Date: Oct 2007
Posts: 62
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And yes, I care about my action. Quote:
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#6 |
![]() Join Date: Jun 2007
Posts: 3,941
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The pilot respawn time has been said before and just won't work unless heli spawn times are less than 1 min because people can reconnect to the server easily before they respawn at the moment.
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#7 | ||||||||||||||
![]() Join Date: May 2008
Location: Asad Khal
Posts: 1,962
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It seems what you really want is vBF2 with some PR features. If that's the case, go play vBF2 and imagine the better looking weapons and maps and vehicles, as this mod is not for you. | ||||||||||||||
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#8 |
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Tirak for president! Also think about, most of your suggestions apply to public servers, and would make it alot harder for the private CW/PCWs. Think about a pilot squad that has been briefed and planned, they get shot down and suddenly, the pilotsquad is incapable of doing their job?
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#9 |
![]() Join Date: Mar 2008
Location: E5kp1, The flipped truck
Posts: 214
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I dont like your suggestions Tirak and others have given the reasons
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Ingame name: OfficerJamesPrice
"Heavy is good, heavy is reliable, if it doesn't work you can always hit him with it" |
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#10 |
![]() Join Date: May 2009
Posts: 40
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Transforme RPG7 in a limited kit!
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