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Old 09-02-2009, 01:20 PM   #41
Cheditor

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Default Re: Add Attack Huey to Operation Archer

A tow could be an Idea. Think of it there is no way to fire at any cache locations from the main. And one or two in strategic positions will scare the crap out the techis.



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Old 09-02-2009, 05:27 PM   #42
Punkbuster

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Default Re: Add Attack Huey to Operation Archer

maybe a stryker????

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Old 09-02-2009, 05:47 PM   #43
sakils2
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Default Re: Add Attack Huey to Operation Archer

I'd rather see a few LAV-III's, since Canadians will get Archer and they actually use it quite often.

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Old 09-03-2009, 07:39 AM   #44
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Default Re: Add Attack Huey to Operation Archer

yeah this will also be good!
I am not good with land vehicles but I know a lot about air ones....
So you should know more than me whats better...

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Old 09-03-2009, 08:47 AM   #45
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Default Re: Add Attack Huey to Operation Archer

I like how people still requesting overkill vehicles for Coalition(apaches,LAVs,Attk hueys,LBs) ,especially on Archer.I think they forget that half of the time they'll be on the Taliban side dealing with them.(Dealing=getting killed as soon as u spawn until your HideO/RP/Cache is destroyed)

I'd really love to see u guys trying to defend 2 caches in town in archer,against one of the mentioned vehicles above,preferrably against an Apache or an LAV positioned on the opposite hill...
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Old 09-03-2009, 10:01 AM   #46
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Default Re: Add Attack Huey to Operation Archer

I thought about that... but I aint asking for an Apache here...
What about a huey with an MG if they added one...

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Old 09-03-2009, 10:19 AM   #47
Herbiie

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Default Re: Add Attack Huey to Operation Archer

Tbh I think even that will still be over Powered... there's no reason to change as Technicals on the Surrounding Hills is a poor excuse when technicals are so easy to destroy from the base itself using a humvee for e.g. or even AT 4 or HAT!


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Old 09-03-2009, 10:21 AM   #48
sakils2
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Default Re: Add Attack Huey to Operation Archer

Quote:
Originally Posted by Kruder View Post
I like how people still requesting overkill vehicles for Coalition(apaches,LAVs,Attk hueys,LBs) ,especially on Archer.I think they forget that half of the time they'll be on the Taliban side dealing with them.(Dealing=getting killed as soon as u spawn until your HideO/RP/Cache is destroyed)

I'd really love to see u guys trying to defend 2 caches in town in archer,against one of the mentioned vehicles above,preferrably against an Apache or an LAV positioned on the opposite hill...
How LAV is an overkill? With proper ambush tactics those LAV's won't even get near any village.
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Old 09-03-2009, 10:22 AM   #49
Herbiie

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Default Re: Add Attack Huey to Operation Archer

Quote:
Originally Posted by sakils2 View Post
How LAV is an overkill? With proper ambush tactics those LAV's won't even get near any village.
Try: Big Gun - Open Hills. The LAV can climb the hills so how the hell do you ambush one? It doesn't need to go into the village so with infantry Support wouldn't get ambushed...


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Old 09-03-2009, 10:41 AM   #50
sakils2
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Default Re: Add Attack Huey to Operation Archer

Quote:
Originally Posted by Herbiie View Post
Try: Big Gun - Open Hills. The LAV can climb the hills so how the hell do you ambush one? It doesn't need to go into the village so with infantry Support wouldn't get ambushed...
Try: IED's near the Main base exit - with RPG-7 gunners and a guy with ammo.

Where do I state it needs to get into village?
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