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Old 08-22-2009, 10:03 PM   #1
Default Highen Overheat Threshold

Highen the overheat threshold for the autocannons and hmgs. It make the apc vs apc or hmmw vs other fights more about not getting overheated than it should be, ie who has the better position and fires first.
There are no physical law preventing you from firing when the barrel is warm. Overheating just highens the risk of the cannon malfunctioning and that the granade fires of without you pulling the trigger.

Having 50 cals, 14,5 mm and the autocannons overheating so fast is imo silly. It feels like they are regulated by peace time regulations
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Old 08-22-2009, 10:40 PM   #2
Default Re: Highen Overheat Threshold

I agree, but most ESPECIALLY in regards to vehicle mounted .50-cal weapons. When I'm in a humvee, and I have a bombcar headed towards me, the last thing I want is for the weapon to either overheat, or run out of bullets. Where one I have control of (reloading sooner as opposed to later, etc), the other I have relatively little depending on the situation (trying to provide fire support on enemy infantry, then suddenly the car pops into view and I begin laying in rounds only to get the dreadful hiss of overheat).

I understand the reasoning behind weapons like the SAW in particular, to encourage firing in bursts, but in a fight between two IFVs (TOWs not included), it seems to come down more to just who can fire quicker and do more damage before overheating, then switching over to another ammunition (for example, the MEC BMP can fire to overheat on the AP selection, then can swap to HEAT and fire to overheat, while the AP selection is still overheated).

I could live with it, I could live without it... I would just prefer the latter.
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Old 08-22-2009, 11:17 PM   #3
Default Re: Highen Overheat Threshold

Quote:
Originally Posted by Celestial1 View Post
I understand the reasoning behind weapons like the SAW in particular, to encourage firing in burst
You can easily fire 400 rounds fast with the SAW before malfunction. If you change the pipe you can fire even more. Overheating is not a practical problem with mgs unless we are talkning supressing fire from mgs with a 2 men service crew mowing down enemys 1ww style.

The 7.62 mgs should be able to fire atleast 300 rounds. Then you can change the pipe and fire another 300 rounds.

It's not a practical problem.
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Old 08-23-2009, 12:29 AM   #4

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Default Re: Highen Overheat Threshold

Firing too much makes the gun overheat which then makes the barrel melt. The barrel only needs to melt a little to disable the gun.

And changing a barrel isn't a 10 second job, it takes about 3 minutes, and I doubt a platoon will be carrying around 10 M-249 barrels just so their SAW gunner can fire on full automatic.

Theres a reason they fire in 4-6 round bursts irl, one, to maintain accuracy and two, so that the barrel doesn't overheat


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Old 08-23-2009, 01:08 AM   #5

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Default Re: Highen Overheat Threshold

Quote:
Originally Posted by SkaterCrush View Post
Firing too much makes the gun overheat which then makes the barrel melt. The barrel only needs to melt a little to disable the gun.

And changing a barrel isn't a 10 second job, it takes about 3 minutes, and I doubt a platoon will be carrying around 10 M-249 barrels just so their SAW gunner can fire on full automatic.

Theres a reason they fire in 4-6 round bursts irl, one, to maintain accuracy and two, so that the barrel doesn't overheat
you can actually chage the barrel on the M249 pretty easily. It probably takes less then 30 seconds for a well trained soldier and im overestimating. iirc it snaps in and out even easier
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Old 08-23-2009, 01:16 AM   #6
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Default Re: Highen Overheat Threshold

The ARs' LMGs do not currently overheat.

-REad


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"The AK-47 and the 7.62 round is OBVIOUSLY something you've never once fired in your life, yet you reply as though you have some kind of knowledge on the subject."


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Old 08-23-2009, 01:42 AM   #7
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Default Re: Highen Overheat Threshold

They do, however you have to continuously fire about 350 rounds including reloading time (on the m249) to get to that stage.


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Old 08-23-2009, 01:43 AM   #8
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Default Re: Highen Overheat Threshold

Quote:
Originally Posted by [R-DEV]Chuc View Post
They do, however you have to continuously fire about 350 rounds including reloading time (on the m249) to get to that stage.
I can't believe I haven't hit that wall yet.. Kashan 16 layer + Hk21E = Pwn.

-REad


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"The AK-47 and the 7.62 round is OBVIOUSLY something you've never once fired in your life, yet you reply as though you have some kind of knowledge on the subject."


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Old 08-23-2009, 03:18 AM   #9
Default Re: Highen Overheat Threshold

Quote:
Originally Posted by manligheten View Post
You can easily fire 400 rounds fast with the SAW before malfunction. If you change the pipe you can fire even more. Overheating is not a practical problem with mgs unless we are talkning supressing fire from mgs with a 2 men service crew mowing down enemys 1ww style.

The 7.62 mgs should be able to fire atleast 300 rounds. Then you can change the pipe and fire another 300 rounds.

It's not a practical problem.
I agree, I think they should up to about 400 rounds and 300 round with 7.62
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Old 08-23-2009, 03:55 AM   #10

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Default Re: Highen Overheat Threshold

Quote:
Remove Overheating/Extend
In the ASS btw, but I guess its always up for discussion?


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