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#11 | |
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PR:BF2 Contributor
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for APC cannons and HMG, as i mentioned before, overheating limit should be risen, especially for WZ551A(or whatever its called) chinese APC with HMG turret, now its ridiculously low | |
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#12 |
![]() Join Date: Apr 2007
Location: Vilnius, 26 kilometres south of Europe center
Posts: 497
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For weapons (I know that it's not and will not be used) like the Steyr AUG the changing of a barel is nothing to worry about. It's just as hard as: pull one straight out and put another in it's place. How long is that? About 10sec (cmon, my dad was able to put together an AK in 15sec).
As for the overheat problem. Yes you can fire a gun when it's overheated. Doubt you'd wanna do it because indeed it places the possibility of the round firing of by itself, but the bigger problems would be: 1) the round exploding inside the barel 2) the barel getting stuck 3) weapon becomes completely unusable So just if it's not: make the weapon over-heat like the ones in reality (if there is any info on that, since usualy that's not info that you'd be throwing arround) |
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“Respond intelligently even to unintelligent treatment.” - Lao Tzu
Never heard of Lithuania? Territory To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. !!! Yes I know the map is old, but that doesn't really matter now does it? To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#13 |
![]() Join Date: Nov 2008
Location: Cheshire
Posts: 215
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I find it difficult to believe that a .50 cal barrel would be so hot after firing 25 rounds (the current overheat level I think) that the gunner would stop to avoid destroying his weapon.
And has anyone else noticed how the KPVT (the 14.5 mm gun on the BRDM and BTR-60) can fire over a hundred rounds before overheating? There is no reason for this other than game balance. The KPVT is slightly larger than a .50 cal and would overheat in a similar manner, but in game it has to be able to fire more otherwise in combat with a LAV-25 it would get flattened. I think all vehicle mounted guns (especially autocannons) should be able to fire more before overheating, but the heat level of the gun should also reduce slower. IRL a big thick chunk of metal doesn't heat up that easily, but it also doesn't cool very quickly either. I also think the heat gauge should be brought back, but greatly simplified, maybe the whole bar is 4 or 5 sections, just to give you an idea as to how hot your weapon is? Stu. |
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#14 | ||
![]() Join Date: Mar 2007
Location: swe
Posts: 146
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Quote:
Quote:
Changing a lmg pipe takes like 7 seconds if you are slow (FN-MAG). Including getting the pipe off your back. But lmgs are fine as they are now. | ||
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#15 | |
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PR:BF2 Contributor
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#16 |
![]() Join Date: Mar 2007
Location: swe
Posts: 146
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#17 |
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I agree with increasing(or even removing) the overheat limit.
I think it is stupid that an APC fight is decided by which gunner can manage his overheat level best. I'm pretty darn certain that if two APCs came head to head IRL, one of them would be knocked out way before the guns started melting... |
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#18 |
![]() Join Date: Apr 2007
Location: Vilnius, 26 kilometres south of Europe center
Posts: 497
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I agree that the APC gunes overheat too soon. As for StuTika: you'd be surprised how quick a big chunk of metal could overheat.
Since basically the bigest factor in overheating the barrel is friction that means that the big ammo that's in the apc which is fired with a noticably bigger velocity and power overheats the barrel faster. |
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“Respond intelligently even to unintelligent treatment.” - Lao Tzu
Never heard of Lithuania? Territory To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. !!! Yes I know the map is old, but that doesn't really matter now does it? To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#19 |
![]() Join Date: Jun 2008
Posts: 426
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Donno if it's doable but could it be set that overheating penalty kicks in when you stop shooting?
Aka you can rush trough your ammo magazine but after that it takes time to cool down (if needed) and reload. |
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Jorma[fIIn], Tahanmikaansovi, Vge
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#20 | |
![]() Join Date: Apr 2007
Location: Vilnius, 26 kilometres south of Europe center
Posts: 497
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Quote:
And if we put this in to simulate a high limit of rounds fired and then waiting, that would mean that you have to wait each time you finish shooting. Not very practical when taking out infantry behind cover... | |
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“Respond intelligently even to unintelligent treatment.” - Lao Tzu
Never heard of Lithuania? Territory To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. !!! Yes I know the map is old, but that doesn't really matter now does it? To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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