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Old 08-22-2009, 07:52 PM   #1
Colonelcool125

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Default Knives. Do we really need them?

I'll be the first to admit that there's nothing quite as satisfying as stabbing someone with your trusty knife/bayonet. But when you think about it, the knife is a rarely used weapon that occupies one of the nine slots avaliable for items. We know that sometimes items aren't in kits because there's no more room among the nine slots to add a new item. So I pose a question:

What do you think about eliminating the knife from some kits in order to add new gear?


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Old 08-22-2009, 07:58 PM   #2
Wilkinson
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Default Re: Knives. Do we really need them?

I personally love it. I'd never get rid of it.

It all depends on what we could replace it with. I always use my knife as an officer. Run out of Pistol ammo in CQB, whip out my knife, and do work.


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Old 08-22-2009, 07:59 PM   #3
[R-DEV]DankE_SPB
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Default Re: Knives. Do we really need them?

i'll give one, but very important reason not to remove them- knifing RPs and FOBs


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Old 08-22-2009, 08:08 PM   #4
[R-MOD]Spec
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Default Re: Knives. Do we really need them?

No, don't remove it. I'm not a fan of being completely defenseless when out of ammo. People were fighting wars for centuries without bullets.

But I'm all for weakening it. Have it still one-hit when aimed at the head so you can do stealth stuff, but at the chest, especially against amored targets, it should take a few hits so that it's not used as serious alternative to a firearm in combat, unless, like I said, you have the element of surprise and can take that time to aim at the head (maybe have an animation when right-clicked that makes the knife/bayonet point directly to the center of the screen)

But entirely removing it, no. Even without ammo a soldier should be able to have some sort of ability to fight. Of course not nearly as effective.

I see your point with the slots though.
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Old 08-22-2009, 08:09 PM   #5
burghUK

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Default Re: Knives. Do we really need them?

The most effective weapon on ghost train is the knife and bayonet. You just need the tactics and preferably a mumble server.

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Old 08-22-2009, 08:22 PM   #6
[R-DEV]strima
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Default Re: Knives. Do we really need them?

In the immortal words spoken in Lock Stock:

Guns for show, knives for a pro!!!


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I think it's because of the upcoming EU ban on lead-based ammunition. Apparently, lead is not good for you if ingested, at any velocity.

And whilst I'm here, you're not a PC and Windows 7 wasn't your idea, live with it!!!
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Old 08-22-2009, 08:29 PM   #7
HellDuke

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Default Re: Knives. Do we really need them?

All well said. I personaly found in need of a good ol trusty knife quite a few times. Like when your whole squad get's mowed down behind enemy lines and you are the sole survivor. Oh well, let's take a stroll back to camp/RP/pick-up. And as you are stroling through the forest/city you happen to come over a little lonely (or with a friend or two) enemy sniper/support/officer/etc. You take out you trusty old "cut em all" and withouth anyone noticing it stab a few of them.

The rest of the story depends on how many you found and stabbed...

Jesus it's 2:32 already?!? No wonder I'm going cookoo... Good night ya'll

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Old 08-22-2009, 08:37 PM   #8
octo-crab
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Default Re: Knives. Do we really need them?

I'm a fan of the knife and I only use it for da stealth ninja kills, but I'd be willing to sacrifice it for something such as......fast ropez
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Old 08-22-2009, 08:52 PM   #9
nick20404

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Default Re: Knives. Do we really need them?

The knife is very useful, I use it almost every time I play, just yesterday I was clearing a building on Karabla, i went onto the roof where I found 3 US healing each other so I got my bayonet ready and charged them I got all 3 of them stabbed before they knew what hit them.

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Old 08-22-2009, 08:58 PM   #10
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Default Re: Knives. Do we really need them?

i totally support getting rid of it if theres a good reason to use the slot, i cant think of anything off the top of my head though.

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