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#41 |
![]() Join Date: Feb 2009
Posts: 3,545
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#42 | ||
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#43 |
![]() Join Date: Apr 2007
Location: Vilnius, 26 kilometres south of Europe center
Posts: 607
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Not sure how it's unrealistic. If i come arround the corner and meet a badguy aiming at and my rifle goes click i grab my knife and charge at him (probably getting shot in the proces, but there's still a chance of succeeding and that's better than standing and waiting to get shot). I'm assuming you meant unrealistic by the fact that people are running at others with their knifes out and killing them, right?
It's not like you can put a sidearm instead because that would be unrealistic. Regular soldiers (which is the role we fill in the game) do not carry and are not trained to use handguns, only rifles. That part of training is reserved when you reach the special forces which are not in the game. |
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“Respond intelligently even to unintelligent treatment.” - Lao Tzu
Never heard of Lithuania? Territory To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. !!! Yes I know the map is old, but that doesn't really matter now does it? To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#44 | ||
![]() Join Date: Feb 2008
Posts: 343
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All right, all you people who are saying that you need the knives for essential reasons, I have one thing to say, stop being a lonewolf! It takes 2 or 3 guys to overrun an RP if they're all within 50m of the thing. If you get the same amount of people near a hostile FB, the enemy can't spawn on it. Also, as a squad you do usually have about 5 incendiary grenades.
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Main Alias |TG-6th|Googol
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#45 |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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I love you Google -- the knife is *not* a necessary element of PR.
-REad |
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#46 | |
![]() Join Date: Jun 2007
Posts: 153
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To the OP: Yes I agree that we should remove the knives. | |
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Last edited by WHPRaveman; 08-23-2009 at 03:12 PM..
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#47 |
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Hmmm Interesting buut ... yea i think its a needed asset .... Even though it would free up a weapon slot for misc weapons such as claymores or something fun along that nature
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ^ How it all started ^ Definition of Damare: "be quiet", often translates as "shut up!" or "silence!". To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#48 |
![]() Join Date: Jun 2007
Posts: 3,941
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Well going thios route... Why not remove also grenades. They aren´t necesary too, seeing as the main objective isn´t to kill people and it just makes lonewolves better.
Rifles aswell, because you shouldn´t just be shooting poeple, you should be capping flags with teammates and flaking the enemy... Anyway, is there actually a reason to remove it? I can´t see any? Note: I almost never use the knife for a few reasons, but that doesn´t mean I think it should go, in a few situations its useful. |
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"And in the PR world ALL nations signed the treaty, now there " "Today's forecast calls for 30mm HE rain with a slight chance of hellfires" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. oh, they're fire and forget all right...they're fired then they forget where the target is
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#49 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#50 |
![]() Join Date: Jul 2008
Location: Cerkno
Posts: 3,127
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Scenario: A guy is sniping (alone) on a random hill, but at the foot of the hill another squad is ralliying...You come behind the sniper and you find out that you suddenly dont have a knife...
He can shoot, but you cannot... Knife must stay. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Orgies beat masturbation hands down. - Staker
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| knife, knives, stab |
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