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#1 |
![]() Join Date: Dec 2008
Posts: 153
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In case that APC stand for Armoured Personel Carrier, they should have less points for killng the Enemy, and also no intel points for killing the insurgent on ins. mode. They should get points if they have one sq or about 4 infantry around 25-50m radius. A lot of APC squads are working as Tanks on the other side of map. They should get a negative points beeing alone and 300m away from other infantry sq for more then 10 min.
this is just my suggestion, becouse I have enought of walking from main base for 20 min, to reach a desired destination, couse APC is engaging Enemy going out of mosque, and donot respond for SL need for extraction. |
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#2 |
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A lot of the stuff you said was hardcoded. Go to a good server and generally if someone is running around killing people its because they are going somewhere. A lot of times you will have a designated APC transport squad.
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#3 |
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Retired PR Developer
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points wont change nothing, we had reset your score to 0 once you killed civi back in 0.85, but who worried about this(i personally didnt)? and you know, gun ontop of APC is supposed to kill somebody, why death from 25mm round should give less intel than death from 5.56? things you described are up to players, not to scoreboard
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND? |
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#4 |
![]() Join Date: Aug 2008
Posts: 305
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why should they be punished? I can get across 2 km maps in less then 10 minutes if your squad needs a pickup. If everybody actually needed the apcs that is. I havent transported a full squad for ages. They always either A) take a jeep, B) take a heli , or C) walk. Never the APC.
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if you miss him... try, try again
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#5 |
![]() Join Date: Apr 2007
Posts: 801
Location: Istanbul
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Who is giving a flying >£$ about scoreboard and personal points?
Why their kill is less valuable as ins.,they are threatened with a different range of weapons,and they need a 2 guy with a mic to operate effectively+and they have 10 ticket valued asset at their disposal. |
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#6 | |
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PR:BF2 Developer
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Quote:
it would be interesting if ALL units got points for friendlies killing an enemy if they are standing within 15m the logic being that being near and covering an arc, they actually contributed to the kill teamwork orientated players would soon be projected to the top of the scoreboard (as long as Building points were decreased...its like you get a gold star for a kill, and you win the lottery if you build a firebase | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "If you can keep your head when everyone about you is losing theirs, then you probably haven't checked with your answering service" |
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#7 |
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As my failed attempt to enlighten the masses has shown, people prefer the "light tank" approach with IFV's and to a lesser extent APC's.
M. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#8 |
![]() Join Date: Jun 2009
Posts: 274
Location: Los Angeles
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i agree that APCs should get less intel points for killing insurgents becuase an APC with 25mm HEAT is different from "boots on the ground" with 5.56. boots on the ground have more contact with people -locals or enemies. APCs have more contact with commander than indigenous populations.
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Violence is power
In .308 we trust |
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#9 |
![]() Join Date: Dec 2008
Posts: 153
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Yeah but if u have like in RL where Rpg who kill or disable APC and his crew with one shot will u go inside no. But real life is different, APC is there to support and cover inf. from small arms bullets. And they are not operating 2 km away, couse they got blown away. My point of all this is like D32b Rudd write, it will be batter teamplay, and APC wont snipe from 500m. And yes if u are hit with 0.25 inc 0.50 inc heat bullet, in the leg u die instantly eather from bleeding out or shock like hart attack. So if u kill ins. with heavy weapons, how could they told u anything, if they r blown away. This is project realty not what u need to kill most of enemy.
i like this mode becouse teamplay and nothing else, elswere i will play BF2 vanilla and snipe and jump. Remember this is just suggestion how to made teamplay better. when i play i do not look for kills, but teamplay, and afcourse i look on the points at the end i saw my name on top ten players on the map. Afcourse i am honoured, couse i play PR for about 7 months, and i play much more Teamway like others when i see. Yes and in RL is power of multiple shooting and hit probability much higher if only one shoot, when they come to hot zone they disembark and cover apc from almost all side, couse human eye is much more sensitive then camera, and they can spot/kill/suppres enemy before is too late. |
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#10 |
![]() Join Date: Jun 2009
Posts: 394
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apc point system should stay the same, when apcs are used correctly they should be getting more if anything as the troops on the ground are relying on them for much needed support
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| Tags |
| apc, assets, points, system |
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