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Old 07-14-2009, 06:44 PM   #1
nick20404

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Default PR as a base for other BF2 mods

This is just a random Idea I had after seeing new BF2 mods come out, the thing about new BF2 mods are they are BF2 mods, after playing PR for so long no one really wants to go back to Vbf2 gameplay, and now there is Combined arms, its pretty much a new mod on the base of PR if you haven't played it yet.

So that makes me think why not other mods? I seen that new Omnicide mod that came out for BF2 and I was thinking how much better the mod would be if it was built over the PR and other mods like AIX etc.

What do you think about this idea?
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Old 07-14-2009, 06:49 PM   #2
Rudd
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Default Re: PR as a base for other BF2 mods

well combined arms is hopefully a testbed for things that might not ordinarily be considered for PR,

but there is a 'cold war' mod around here somewhere, but I don't think it really took off.

if this was to be done, it would be community made, not the DEV's primary concern since they have enough to do to get PR to 1.0


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Old 07-14-2009, 06:49 PM   #3
LithiumFox
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Default Re: PR as a base for other BF2 mods

Personally... it'd be kinda cool

A mod for a mod? Makes things a little more uniform, allowing access to more PR related items easier than ever....

We really need PR for BF2142.... =3

.... > > and how the hell do you have a cold war mod? Did any fighting take place? XD



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Old 07-14-2009, 07:06 PM   #4
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Default Re: PR as a base for other BF2 mods

Quote:
Originally Posted by LithiumFox View Post
.... > > and how the hell do you have a cold war mod? Did any fighting take place? XD
More like a "what if" scenario really (IRC was the point), like World In Conflict.


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Old 07-14-2009, 07:08 PM   #5
Rudd
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Default Re: PR as a base for other BF2 mods

Quote:
.... > > and how the hell do you have a cold war mod? Did any fighting take place? XD
proxy wars?


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Old 07-14-2009, 07:28 PM   #6
[R-DEV]Outlawz7
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Default Re: PR as a base for other BF2 mods

Quote:
Originally Posted by Dr2B Rudd View Post
proxy wars?
Already got EoD and US:I on that one, wasn't there an issue in particular with that cold war mod when they hoped for US:I models?


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Old 07-14-2009, 07:40 PM   #7
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Default Re: PR as a base for other BF2 mods

...o.o then make a metal gear mod... > >



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Old 07-14-2009, 08:00 PM   #8
Wilkinson
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Default Re: PR as a base for other BF2 mods

Yeah there are a few out there. As explained before like Combined Arms and a Cold War MiniMod I haven't heard on much.

The concept sounds good but the DEVs have to worry about PR before the other mods.
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Old 07-14-2009, 08:21 PM   #9
[R-CON]Tim270
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Default Re: PR as a base for other BF2 mods

Well I agree to an extent, I think it would be awesome to have FH2, EoD, USI on pr's game play, but thats just not going to happen as they can do what they want with their mods. The thing it comes down to for me is how much PR differs from 'nilla, probably the mod with the most changed and unique, so when playing other mods (no disrespect) you just dont get that feeling of something different. ( Although I am a big pirates fan )
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Old 07-14-2009, 09:10 PM   #10
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Default Re: PR as a base for other BF2 mods

I my self would love to see EoD based on PR's realism...

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