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Old 07-09-2009, 02:24 AM   #1
[R-COM]HangMan
NZDF Faction Lead

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Default New model and animations for artillery

Not a fan of the vBf2 arty as it is totally unrealistic. If it were modified to use a model like the player controlled arty in EOD then it wouldnt have to be hidden all the time (i havent seen it in PR yet). The animation for it currently is simply a joke. Would like to see sum good arty guns for JDAM.

Just a suggestion

HangMan


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Old 07-09-2009, 02:32 AM   #2
Th3Exiled
Default Re: New model and animations for artillery

.... Umm.... Well, they only use the artillery piece as it is needed in order for them to be able to have area attacks. And the Jdam munition is aircraft borne, not fired from some artillery piece.
Besides, the area attacks are supposed to be off map support. Having an artillery battery within 1-2 km of the target area generally isn't a good idea.
Basically the reason that they hide the artillery pieces is due to several reasons, the biggest of which I would say is that it's supposed to be off map support and an artillery cannon firing a Jdam doesn't make much sense.

Exiled.

How awesome is this weapon? Even the elevation knob and magazine have rails.
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Old 07-09-2009, 02:49 AM   #3
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Default Re: New model and animations for artillery

The arty piece is present on every map that gets an area attack. IRL JDAM's are air dropped but that's not how the game works.

If you look hard enough, you'll find them. They're always out of bounds, but if you manage to blow it up, they lose their area attack

Did this once on Archer for shits and giggles.

M.


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Old 07-09-2009, 03:35 AM   #4
Conman51

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Default Re: New model and animations for artillery

this gave me the idea of...

is it possible to make them invisible? like remove the texture maybe, just so they wont be visable any more?

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Old 07-09-2009, 06:36 AM   #5
wookimonsta
Supporting Member
Default Re: New model and animations for artillery

i thought the jdam was an air dropped bomb
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Old 07-09-2009, 07:06 AM   #6
[R-DEV]Tonnie
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Default Re: New model and animations for artillery

Quote:
Originally Posted by Conman51=US= View Post
this gave me the idea of...

is it possible to make them invisible? like remove the texture maybe, just so they wont be visable any more?
it doesnt work like that. if you remove the texture the game will crash


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Old 07-09-2009, 07:16 AM   #7
AnRK
Supporting Member

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Default Re: New model and animations for artillery

Quote:
Originally Posted by Conman51=US= View Post
this gave me the idea of...

is it possible to make them invisible? like remove the texture maybe, just so they wont be visable any more?
Why? That's really really boring...
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Old 07-09-2009, 07:49 AM   #8
[R-COM]Glimmerman
Dutch Forces Mod Leader
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Default Re: New model and animations for artillery

how about putting them underground?

Cheers,
Glimmer


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Old 07-09-2009, 08:47 AM   #9
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Default Re: New model and animations for artillery

Quote:
Originally Posted by wookimonsta View Post
i thought the jdam was an air dropped bomb
I said that two posts above

M.


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Old 07-09-2009, 02:10 PM   #10
Rudd
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Default Re: New model and animations for artillery

don't worry about it, it works as it is.

though the AT guns could use a recoil animation.


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